2
Table Of Contents
- Contents
- Orientation
- About Motion
- Getting Started
- The Motion Interface
- The Utility Window
- The File Browser
- Dynamic Guides
- Importing Adobe Photoshop and Adobe Illustrator Files
- The Canvas
- The Toolbar
- Current Frame and Project Duration Fields
- The Transport Controls
- The Mini-Timeline
- The Library
- Motion Dashboards
- The Inspector
- Parameter Basics
- Using the Animation Menu vs. Using the Record Button
- The Project Pane
- The Playground
- Your No. 2 Pencil
- Using the Timeline
- Using Keyframes in Motion
- Keyframe Basics
- Creating Keyframes in the Canvas
- Using Animation Paths
- Keyframe Interpolation Basics
- Using the Keyframe Editor
- Checking Your Selection
- Recording Keyframes During Playback
- Keyframing Objects With Applied Behaviors
- Keyframing in the Dashboard
- Keyframing in the Inspector
- Keyframing Filters
- Converting Behaviors to Keyframes
- Arts and Letters
- Extra Credit
Chapter 1 Orientation 13
Note: Like the Mac OS X Finder, you can display the browser contents in icon or list
view.
Importing Media
There are three ways to import media into your project:
• The File Browser, which allows you to preview images and play clips (including audio)
prior to importing the media
• The File > Import command in the menu bar, which opens the Import Files dialog
• The Finder, which allows you to drag files into a project
To bring in media using the File Browser:
1 Click the File Browser tab.
Note: You can also choose Window > File Browser, or press Command+1 to display the
File Browser.
List view
Icon view
Preview area
2505.book Page 13 Wednesday, June 30, 2004 5:58 PM










