2
Table Of Contents
- Contents
- Orientation
- About Motion
- Getting Started
- The Motion Interface
- The Utility Window
- The File Browser
- Dynamic Guides
- Importing Adobe Photoshop and Adobe Illustrator Files
- The Canvas
- The Toolbar
- Current Frame and Project Duration Fields
- The Transport Controls
- The Mini-Timeline
- The Library
- Motion Dashboards
- The Inspector
- Parameter Basics
- Using the Animation Menu vs. Using the Record Button
- The Project Pane
- The Playground
- Your No. 2 Pencil
- Using the Timeline
- Using Keyframes in Motion
- Keyframe Basics
- Creating Keyframes in the Canvas
- Using Animation Paths
- Keyframe Interpolation Basics
- Using the Keyframe Editor
- Checking Your Selection
- Recording Keyframes During Playback
- Keyframing Objects With Applied Behaviors
- Keyframing in the Dashboard
- Keyframing in the Inspector
- Keyframing Filters
- Converting Behaviors to Keyframes
- Arts and Letters
- Extra Credit
Chapter 4 Arts and Letters 123
3 In the Still Images & Objects group, set the Create Objects At parameter to Start of
project.
To add text to your project in the Canvas:
1 In the Layers tab, select the layer to which you want to add text.
2 In the Toolbar, click the Text tool (or press T).
3 Click in the Canvas, then begin typing.
The text object appears in the Layers tab and in the Timeline.
4 Press Esc, or click the Select (or another) tool.
The name of the text object reflects the actual text entered.
Note: Once you have finished typing your text, be sure to press Esc or select another
tool on the Toolbar—do not use a keyboard shortcut. For example, if the Text tool is
selected and you press S to activate the Select tool, an “S” is added to your text object.
Select “Start of project” to
create objects at the first
frame of the project,
regardless of the current
frame.
Text tool
2505.book Page 123 Wednesday, June 30, 2004 5:58 PM










