2
Table Of Contents
- Contents
- Orientation
- About Motion
- Getting Started
- The Motion Interface
- The Utility Window
- The File Browser
- Dynamic Guides
- Importing Adobe Photoshop and Adobe Illustrator Files
- The Canvas
- The Toolbar
- Current Frame and Project Duration Fields
- The Transport Controls
- The Mini-Timeline
- The Library
- Motion Dashboards
- The Inspector
- Parameter Basics
- Using the Animation Menu vs. Using the Record Button
- The Project Pane
- The Playground
- Your No. 2 Pencil
- Using the Timeline
- Using Keyframes in Motion
- Keyframe Basics
- Creating Keyframes in the Canvas
- Using Animation Paths
- Keyframe Interpolation Basics
- Using the Keyframe Editor
- Checking Your Selection
- Recording Keyframes During Playback
- Keyframing Objects With Applied Behaviors
- Keyframing in the Dashboard
- Keyframing in the Inspector
- Keyframing Filters
- Converting Behaviors to Keyframes
- Arts and Letters
- Extra Credit
12 Chapter 1
Orientation
The Utility Window
The Utility window contains the following tabs:
• File Browser: Use the File Browser to select and import media files (single images,
image sequences, QuickTime movies, and audio files).
• Library: Use the Library to browse, select, and apply effects to the objects in your
project, as well as to access content such as preset particles and gradients.
• Inspector: Use the Inspector to adjust the parameters for all effects and objects in
your project, and to create keyframes.
The File Browser
Use the File Browser to locate, preview, and bring in media files from your computer or
network. A preview area appears at the top of the browser, and the upper pane
contains your hard drives, mounted servers, and home folder. The lower pane displays
the folders and folder contents from the location that is selected in the upper pane of
the browser.
File Browser tab
Library tab
Inspector tab
2505.book Page 12 Wednesday, June 30, 2004 5:58 PM










