2
Table Of Contents
- Contents
- Orientation
- About Motion
- Getting Started
- The Motion Interface
- The Utility Window
- The File Browser
- Dynamic Guides
- Importing Adobe Photoshop and Adobe Illustrator Files
- The Canvas
- The Toolbar
- Current Frame and Project Duration Fields
- The Transport Controls
- The Mini-Timeline
- The Library
- Motion Dashboards
- The Inspector
- Parameter Basics
- Using the Animation Menu vs. Using the Record Button
- The Project Pane
- The Playground
- Your No. 2 Pencil
- Using the Timeline
- Using Keyframes in Motion
- Keyframe Basics
- Creating Keyframes in the Canvas
- Using Animation Paths
- Keyframe Interpolation Basics
- Using the Keyframe Editor
- Checking Your Selection
- Recording Keyframes During Playback
- Keyframing Objects With Applied Behaviors
- Keyframing in the Dashboard
- Keyframing in the Inspector
- Keyframing Filters
- Converting Behaviors to Keyframes
- Arts and Letters
- Extra Credit
Chapter 3 Your No. 2 Pencil 101
If you drag a single object to the Timeline, different drop options appear when you
drag the file over a layer track, or within a layer track. If you drag to the layer track, the
drop options are Composite, Insert, and Overwrite. If you drag to an object within a
layer, the Exchange option is added to the drop options.
Note: Like the Layers tab in the Project pane, you can only perform a composite (create
a new layer or add an object to a layer) or replace when a file is dragged to the
Timeline Layer list.
Inserting Media
The following example discusses the Timeline’s drop menu Insert option.
To insert an object:
1 In the Library (or Media tab), select the object.
2 Drag the object to the Timeline tracks area.
As you drag, the current frame number is displayed at the pointer.
3 When you reach the frame where you want the new object to start, stop and hold
down the mouse button.
The drop menu appears.
4 Choose Insert.
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