2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
replacing a texture 494
resetting a parameter 473
resetting a parameter group 474
rotating characters 478
saving a custom style 512
saving gradients to the Library 489
saving styles 512
saving styles to Library 512
selecting characters 471
sequence controls 537
showing the Format pane 474
showing the Layout pane 514
showing the Style pane 478
size 476
slant 478
softness 503
Style pane 473
styles 509
supported fonts 464
Text tool 469
Texture Image well 494
texture sources with applied behaviors 499
texture sources with applied filters 499
tracking 477
Type On 515
using as a mask 500
using a texture 492
using in Motion 454
using the Dashboard 460, 464
using the Gradient Editor 485
where text styles are saved 512
Text Animation behaviors
about 525
applying from the Library 526
Scroll Up 529
Sequence Text 531
setting In and Out points 529
Tracking 544
Type On 546
using, example of 527
Text behaviors
about 318, 524
animation paths 527
previews of 526
saving to Library 555
Text Editor
adding text in 471
editing text in 472
spelling 473
Text format parameters 475
Text layout parameters 514–524
Text object tab 103
Text Sequence behaviors
about 548
adding and removing parameters 554
changing speed of 553
example of 548
modifying guidelines 552
Text Style Face parameters 479
Text Style parameters 478–503
Text Styles
in the Library 191
Text styles 96
Text tool 30, 469
adding text 470
creating margins with 523
resizing margins with 524
Texture Image well 493
Textures
animating 496
applying to text 492
editing 495
removing from text 494
replacing in text 494
sources with applied behaviors 499
sources with applied filters 499
with text objects 492
Texture Screen filter 782
Thinning keyframes 448
example 450
Third-party filters 793–794
Threshold filter 736
Throw behavior 352
Dashboard controls 353
Tile filter 789
Tile Offset
for emitters 595
Tiling filters 785–790
Time
counting 53
Timecode
adjusting 52
displaying 74
modifying dynamically 53
showing timecode or frame numbers 53
Timecode fields 51
Current Frame 51
Duration 51
Time filters 790–792
Timeline 21, 68–76
about 273
adding and deleting layers 278
adding an object to an existing layer 288
adding markers 313
adding multiple clips 286
adding objects to 282
adjusting track height 281
aligning keyframes 420
audio/video links 279
changing an object’s In or Out point 295
collapsing and expanding layers 74
collapsing and expanding tracks 277
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