2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
960 Appendix C Integration With Final Cut Pro
Note: Whether or not the Motion project clip is embedded in the Final Cut Pro
sequence, a new sequence containing the objects selected for export is added to the
Browser.
What Properties Are Exported?
When you select clips or sequences to export to Motion, the following properties are
retained with the exported project.
1
The audio exported to Motion is not imported when you bring the Motion project back into Final Cut Pro. The audio
is only intended to be used in Motion for playback and markers. For this reason, make sure that you retain the audio
clips.
When exporting to Motion, Final Cut Pro does not export properties omitted from the
list above, such as filters, generators, and transitions. Time remapping and speed
changes also are not exported.
Note: The Export to Motion Project menu item only appears in Final Cut Pro if Motion is
installed on the same computer.
Making Changes to a Motion Clip
While working in Final Cut Pro, you can open a Motion clip from the Browser or
Timeline in order to edit it in Motion.
To open a Motion clip in Motion, from within Final Cut Pro:
1 Select the clip you want to open.
2 Control-click the clip, then choose Open in Editor from the shortcut menu.
Both the Motion video clip and the audio associated with it in Final Cut Pro open in
Motion.
If you make a change to a Motion project that is embedded in the Final Cut Pro
Timeline without using the Open in Editor command, you may need to reconnect the
project within Final Cut Pro.
Note: If you use Media Manager in Final Cut Pro, be aware that Media Manager does
not move the source media files referenced by a Motion clip to a new location.
Exported properties
Video • Media
• Any relevant timing information, such as frame rates and In and
Out points
• Markers (global and clip)
• Standard motion characteristics, including scale, position, and
rotation
• Composite (blend) modes and opacity
• Linear and smooth keyframing of the above parameters
Audio
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• Media
• Markers
• Keyframes
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