2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
736 Chapter 10 Using Filters
Threshold
Reduces all colors in an image to a duotone, with the additional ability to limit the
range of midtones that are preserved in the image. The result is an extremely high-
contrast image that defaults to black and white, although you can reduce the image to
any two colors.
Parameters in the Inspector
Threshold: Sets the threshold of selection for color substitution. Values range from 0 to
1.00. The threshold determines what will be considered light and what will be
considered dark areas of the object.
Smoothness: Sets the smoothness of transition between the two colors substituted,
with values ranging from 0 to 1.00.
Dark Color: Picks the color used to represent the dark interpreted areas of the object.
The color picker can be expanded with the disclosure triangle to include Red, Green,
Blue, and Alpha sliders, for more precise color selection.
Light Color: Sets the color used to represent the light interpreted areas of the object.
Dashboard controls
The Dashboard contains the same controls as the Inspector.
Tint
Tints an entire image with a single color. Shadows and highlights are less affected, but
all of the midrange colors in the image are gradually replaced with the tint color as the
Intensity parameter is increased.
Parameters in the Inspector
Color: Picks the color that is used to tint the object. The color picker can be expanded
with the disclosure triangle to display Red, Green, Blue, and Alpha sliders for more
precise color selection.
Intensity: Sets the amount of tint applied to the object.
Original image
Dark color: black. Light color: white
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