2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
Chapter 10 Using Filters 717
4 In the Filters tab of the Inspector, select the Compound Blur filter.
5 Drag the desired object from the Media tab into the Blur Map image well of the filter.
Parameters in the Inspector
Amount: Sets the radius of the blur. Values range from 0 (no blur) to 32.
Blur Map: An image well that displays a thumbnail of the map chosen.
Map Channel: Selects the channel to be blurred. The blur is applied to the red, green,
blue, alpha, or luminance channel.
Invert Map: Sets whether or not the blur map is inverted.
Stretch Map: Sets whether or not the map is stretched.
Horizontal: Sets the percentage of maximum horizontal blur.
Vertical: Sets the percentage of maximum vertical blur.
Crop: Toggles whether or not the blur will be cropped at the object’s original border.
Dashboard controls
The Dashboard contains the Amount, Blur Map, and Map Channel controls.
Defocus
A more accurate model of the out-of-focus effect that occurs through a real-world
camera lens. The Defocus filter blurs an image while creating a controlled glow effect in
brighter areas of the image. The resulting object has a lens aperture-shaped structure
around the highlights. The shape of the blurred glow around the affected highlights
can be customized.
Use this filter when you are trying to blur one image to match video or stills that were
shot with a camera. For example, if you have keyed a woman standing in front of a
bluescreen, and you intend to place a background image behind her to make it look
like she’s standing in a valley with mountains in the background, use the Defocus filter
instead of a Gaussian Blur to create a realistic depth-of-field effect for the mountains in
the distance.
Parameters in the Inspector
Amount: Sets the radius of the defocus. Values range from 0 (in focus) to 16.
Gain: Sets the amount of gain applied to the high luminance areas. Values range from
0.05 to 4.
Shape: Sets the shape of the lens aperture. Circle or Polygon.
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