2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
552 Chapter 7 Using Text
Modifying Text Sequence Behaviors
Use the following guidelines to modify the default Drop In From Left behavior. The
difference between the parameters that are displayed in the Dashboard and those
displayed in the Inspector is the same as with the Sequence Text behavior (in the Text
Animation subcategory): The group of Sequence controls is displayed in the
Dashboard; the affected parameters and group of Sequence controls are displayed in
the Inspector.
If necessary, use the Drop In From Left parameters to modify the preset animation.
Format/Position: Since the Drop In From Left behavior animates the characters of a
text object to drop in one at a time (by default), the Position parameter is included in
the behavior parameters. The value of the Y Position determines the furthest vertical
point from the original position of the text object. The default Y Position value is 200,
which means the text animation begins 200 points above the original position of the
text object. To change the initial starting position of the text, enter a different number
in the Position parameter value sliders.
In the following image, the Y Position value is set to 100, so the text falls a shorter
distance (than the default 200 pixels). A value of 100 is also set in the X Position value,
so the text falls at an angle rather than completely vertical.
Face/Opacity: Since the Drop In From Left behavior animates the opacity of the
characters of a text object, the Opacity parameter is included in the behavior
parameters. The Opacity value determines the most transparent point in the text
animation. The default Opacity value is 0 percent, which means the text animation
begins completely transparent and ends at the Opacity value of the original text
object. To change transparency of the text, enter a different number in the Opacity
parameter value field.
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