2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
Chapter 1 Getting To Know Motion 45
To change the color of the guides:
1 Choose Motion > Preferences.
2 In the Canvas section, click the Guide Color color well, then select a color.
Playing Your Project
Use the transport controls at the bottom of the Canvas to play your project and see
how it looks over time. You can set playback to loop as well as set playback to begin
and end on certain frames in your project. You can also turn audio on and off.
Play/Pause: Starts and stops playback. The keyboard shortcut is the Space bar.
Loop playback: Controls whether playback loops indefinitely, or whether playback
stops when the end of the play range is reached. The keyboard shortcut is Shift+L.
Play from start: Plays from the play range In point to the play range Out point. This
allows you to watch just a portion of the entire project. To learn how to define the In
and Out points, see “
Defining the Play Range” on page 308.
Go to start of project: This button automatically returns your playhead to the
beginning of the project. The keyboard shortcut is Home.
Go to end of project: Automatically moves the playhead to the end of the project. The
keyboard shortcut is End.
Go to previous frame: Moves the playhead backward by one frame. Clicking the
button (or holding down the shortcut key) rewinds the project one frame at a time. The
keyboard shortcut is Left Arrow (or Page Up).
Go to next frame: Advances the playhead by one frame. Clicking the button (or
holding down the shortcut key) advances the project one frame at a time. The
keyboard shortcut is Right Arrow (or Page Down).
Play/Mute audio: Turns audio playback on or off.
Note: Turning audio off may improve your playback performance.
Record: Enables or disables animation recording. When recording is enabled, any
action you make, such as moving an object or adjusting a slider, adds keyframes.
Go to start of project
Go to next frame
Go to end of project
Go to previous frame
Play From Start
Loop Playback
Play/Pause
Play/Mute Audio
Record
01112.book Page 45 Sunday, March 13, 2005 10:36 PM










