2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
Chapter 4 Using the Timeline 309
To customize the playback Out point, do one of the following:
m
In the ruler, drag the Out point marker from the right edge of the ruler to the frame
where you want to set the Out point.
m
Choose Mark > Mark Play Range Out.
m
Press Command+Option+O.
To reset playback In and Out points, do one of the following:
m
Choose Mark > Reset Play Range.
m
Press Option+X.
The In and Out points reset themselves to the beginning and end of the project.
To navigate to playback In and Out points, do one of the following:
m
Choose Mark > Go to > Play Range Start or Play Range End.
m
Press Shift+Home (In point) or Shift+End (Out point).
Working With Regions
Sometimes you may want to make changes to a range of frames, known as a region.
You might do this to cut or copy a section of time to remove it or move it to a new
position in your project. Regions do not have to align with object edges in the
Timeline. You can create a region that begins midway through an object or one that
includes empty frames beyond the edges of objects.
To select a range of frames:
m
Command+Option-drag in the Timeline.
A light blue band appears over the selected frames.
To expand or contract a region:
m
Position the pointer at either edge of a region to modify its end point. Click to the right
to make it longer or to the left to make it shorter.
Selected regions ordinarily apply to all tracks in your Timeline. However, sometimes you
only want to select one or more tracks. This allows you to make complex selections
across multiple layers and tracks.
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