2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
Chapter 4 Using the Timeline 287
The multiple clips are all edited into the project at the same point in time, each on its
own track.
Alternately, you can drop the multiple objects into the Timeline Layer list. This always
performs a composite edit. Also, if you release the mouse button before the drop menu
appears, a composite edit is applied.
To add multiple objects sequentially:
1 Command-select the files you want in the File Browser, Library, or Media tab, then drag
them to the Timeline.
2 When you reach the frame where you want the new objects to start, keep the mouse
button pressed until the drop menu appears.
3 Choose Sequential from the drop menu.
The multiple clips are edited into the project, one after another, each on their own
track.
Setting Drag and Drop Preferences
You can set preferences that specify where an item is dropped when you add it to the
Timeline Layer list. You can choose between dropping items at the start of the project
or at the current playhead position. You can also set the delay time before the drop
menu appears.
To specify where new objects appear in the Timeline:
1 Choose Motion > Preferences.
The Preferences window appears.
2 Click the Project icon.
The Project preferences appear in the window.
3 In the Still Images & Objects section, click the appropriate button to choose to create
objects at “Current frame” or “Start of project.”
Note: The Create Objects At preference only applies when you drag items to the
Timeline Layer list, the Layers list of the Project pane, or directly into the Canvas. Clips
dropped on a specific frame within the Timeline always appear at that exact location.
To set the drop menu delay preference:
1 Choose Motion > Preferences.
The Preferences window appears.
2 Click the General icon to switch to General preferences.
3 In the Interface section, adjust the Drop Menu Delay slider to set the delay pause for
the drop menu.
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