2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
286 Chapter 4 Using the Timeline
To overwrite an object:
1 Drag an object from the Library or Media tab into the Timeline tracks area. As you drag,
a tooltip appears to tell you the frame number at which you are located.
2 When you reach the frame where you want to the new object to start, keep the mouse
button pressed until the drop menu appears.
3 Choose Overwrite from the drop menu.
The frames of the new object replace the frames of the original object. If the original
object contained more frames than the new one, the old object is split into two objects
and the additional frames remain.
To exchange an object:
1 Drag an object from the Library or Media tab into the Timeline tracks area. As you drag,
a tooltip appears to tell you the frame number at which you are located.
2 When you reach the object you want to exchange, keep the mouse button pressed
until the drop menu appears.
3 Choose Exchange from the drop menu.
The old object is replaced by the new object.
Adding Multiple Clips to the Timeline
When you drag more than one item to the Timeline, the objects appear on their own
tracks above any existing objects. This is equivalent to performing a composite edit
with a single object. A drop menu lets you choose whether the additional objects
should be stacked up as a composite, or whether they should appear one after another
(sequentially).
To add multiple objects as a composite:
1 Shift-select the files you want in the Library or Media tab, and drag them to the
Timeline.
2 When you reach the frame where you want the new objects to start, keep the mouse
button pressed until the drop menu appears.
3 Choose Composite from the drop menu.
Composite Sequential
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