2
Table Of Contents
- Motion User Manual
- Contents
- Motion 2 Documentation and Resources
- Getting To Know Motion
- Creating and Managing Projects
- Creating New Projects
- Managing Projects
- Editing Project Properties
- Browsing Media Files in Motion
- File Types Supported by Motion
- Adding Media to Your Project
- Managing Objects in Your Project
- Deleting Objects From a Project
- Exchanging Media in a Project
- Object Media Tab Parameters
- Using Media in the Library
- Organizing Layers and Objects in Motion
- The Background of Your Project
- Selecting Objects and Layers in the Layers Tab
- Reorganizing Objects in the Layers Tab
- Nesting Layers Inside Other Layers
- Grouping and Ungrouping Objects
- Showing and Hiding Layers and Objects
- Fixing the Size of a Layer
- Locking Layers and Objects
- Collapsing and Uncollapsing Layer Hierarchies
- Renaming Layers
- Searching for Layers and Objects
- Sorting Layers and Objects in the Media Tab
- Customizing and Creating New Templates
- Basic Compositing
- Using the Timeline
- Using Behaviors
- Keyframes and Curves
- Using Text
- Working With Particles
- The Anatomy of a Particle System
- Using Particle Systems
- Creating Graphics and Animations for Particle Systems
- Advanced Particle System Controls
- Animating Objects in Particle Systems
- Using Behaviors With Particle Systems
- Applying Filters to Particle Systems
- Particle System Examples
- Saving Custom Particle Effects to the Library
- Using the Replicator
- The Difference Between the Replicator and a Particle System
- The Anatomy of the Replicator
- Using the Replicator
- Advanced Replicator Controls
- Animating Replicator Parameters
- Using the Sequence Replicator Behavior
- Using Behaviors With Replicators
- Applying Filters to Replicators
- Saving Custom Replicators to the Library
- Using Filters
- About Filters
- Working With Filters
- An Introduction to Filters
- Working With Filters
- Enabling, Renaming, and Locking Filters
- Copying, Pasting, and Moving Filters
- Reordering Filters
- Changing Filter Timing
- Blur Filters
- A Fun Effect That Can Be Used With All the Blur Filters
- Border Filters
- Color Correction Filters
- Distortion Filters
- Glow Filters
- Keying Filters
- Matte Filters
- Sharpen Filters
- Stylize Filters
- Tiling Filters
- Working With Third-Party Filters
- Working With Generators
- Using Shapes and Masks
- Working With Audio
- Exporting Motion Projects
- Keyboard Shortcuts
- Video and File Formats
- Supported File Formats
- Standard Definition vs. High Definition Video Formats
- Popular Video Codecs for File Exchange
- What Is Field Order?
- Using Square or Nonsquare Pixels When Creating Graphics
- Differences in Color Between Computer and Video Graphics
- Using Fonts and Creating Line Art for Video
- Scaling Imported High-Resolution Graphics
- Creating Graphics for HD Projects
- Integration With Final Cut Pro
- Using Gestures
- Index
Chapter 2 Creating and Managing Projects 171
The practical difference between bitmap files and PostScript-based files is that scaling a
bitmap beyond 100 percent results in the image progressively softening the more you
increase its size. PostScript-based illustrations remain sharp and clear no matter how
large or how small you scale them.
When importing a PDF file, its size is relative to the original page size of the file. As a
result, even small graphics may have a large frame size, with a lot of empty space
surrounding the graphic. When exporting a graphic as a PDF file for use in Motion, you
may want to scale the graphic up to fit more closely within the page, or reduce the
page size in the source application’s Page Preferences to more closely fit around the
graphic.
Fixing the Resolution of a PDF Object
Although PDF files have unlimited resolution, large PDF objects can consume a lot of
video memory, which could potentially limit Motion’s performance. To avoid this, you
have the option of limiting the resolution of each PDF image used in your project in
order to save video memory. By using the fixed resolution parameters, the files only
need to be rendered once. This allows for faster performance.
If you decide to fix the resolution of a PDF file, the width and height values you assign
should be equal to the largest scale at which you plan on using that object in your
project. For example, you might add a PDF of a map to your project with the intent to
scale it up to zoom into a particular country. To conserve video memory, you can set
the Fixed Width and Fixed Height parameters to the maximum size of the zoomed in
image. If at first you don’t assign enough resolution, the Fixed Width and Fixed Height
parameters can be changed at any time.
The fixed resolution parameters for PDF objects can be adjusted in the Media tab of the
Inspector. Select the PDF object in the Media tab of the Project pane to activate the
Media tab of the Inspector.)
Fixed Resolution: A checkbox that fixes the resolution of a PDF object in the Media tab
to the size specified in the Fixed Width and Fixed Height parameters.
Fixed Width: A slider that sets the maximum horizontal resolution to which a PDF
object can be smoothly scaled.
Fixed Height: A slider that sets the maximum vertical resolution to which a PDF object
can be smoothly scaled.
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