Manual
• Random: When Random is selected, the axes shift to a different random position.
Direction: A pop-up menu that lets you set whether objects move around in a clockwise
or counterclockwise direction.
HUD Controls
The HUD has an image well you can use to assign an object of attraction, as well as
controls for Strength, Falloff Type, Falloff Rate, Influence, Drag, axis and Pole Axis
assignment, and Direction. When applied to an object that contains multiple objects
(such as a group, particles, text, or the replicator), the Affect Subobjects checkbox also
appears in the HUD.
This image well defines
the object of attraction.
Related Behaviors
• Attracted To
• Attractor
• Drift Attracted To
• Drift Attractor
• Spring
• Vortex
511Chapter 9 Using Behaviors










