2
Table Of Contents
- MainStage 2 User Manual
- Contents
- Welcome to MainStage
- Introducing MainStage
- Setting Up Your System
- The MainStage Interface
- Getting Started with MainStage
- Before You Begin
- Opening MainStage
- Choosing a Concert Template
- Selecting Patch Settings in the Patch Library
- Adding a Patch
- Naming a Patch
- Selecting and Playing Patches
- Adding a Channel Strip
- Changing a Channel Strip Setting
- Learning a Controller Assignment
- Mapping a Screen Control
- Trying Out Full Screen and Perform Modes
- Working in Edit Mode
- Working with Patches in Edit Mode
- Selecting Items in the Patch List
- Skipping Items in the Patch List
- Collapsing Sets in the Patch List
- Copying and Pasting Patches
- Reordering Patches in the Patch List
- Moving Patches in the Patch List Repeatedly
- Creating a Patch from Several Patches
- Setting the Time Signature for a Patch
- Changing the Tempo When You Select a Patch
- Setting Patch Program Change Numbers
- Deferring Patch Changes
- Instantly Silencing the Previous Patch
- Changing the Patch Icon
- Changing the Tuning for a Patch
- Deleting Patches
- Working with Channel Strips in Edit Mode
- Selecting Channel Strips
- Showing Signal Flow Channel Strips
- Creating an Alias of a Channel Strip
- Editing Channel Strips in MainStage
- Choosing Channel Strip Settings
- Renaming a Channel Strip
- Changing the Channel Strip Color
- Changing the Channel Strip Icon
- Using Feedback Protection with Channel Strips
- Setting Keyboard Input for a Software Instrument Channel Strip
- Transposing Software Instrument Channel Strips
- Filtering MIDI Messages
- Setting a Channel Strip to Ignore Hermode Tuning
- Working with Graphs
- Creating Controller Transforms
- Scaling Channel Strip Velocity
- Creating Keyboard Layers and Splits
- Overriding Concert- and Set-Level Key Ranges
- Using the EXS24 mkII Instrument Editor in MainStage
- Using Multiple Instrument Outputs in MainStage
- Using External MIDI Instruments in MainStage
- Using the Activity Monitor
- Deleting Channel Strips
- Mapping Screen Controls
- Editing Screen Control Parameters in Edit Mode
- Overriding Concert- and Set-Level Mappings
- Replacing the Parameter Label
- Choosing a Custom Color for a Screen Control
- Choosing Custom Text Color for a Screen Control
- Setting a Screen Control to Show the Hardware Value
- Setting Parameter Change Behavior for Screen Controls
- Setting Hardware Matching Behavior for Screen Controls
- Resetting and Comparing Changes to a Patch
- Working with Sets in Edit Mode
- Working at the Set Level
- Sharing Patches and Sets Between Concerts
- Recording the Audio Output of a Concert
- Working with Patches in Edit Mode
- Working with Concerts
- Opening and Closing Concerts
- Saving Concerts
- How Saving Affects Parameter Values
- Setting the Time Signature for a Concert
- Using Tempo in a MainStage Concert
- Defining the Source for Program Change Messages for a Concert
- Setting the Pan Law for a Concert
- Changing the Tuning for a Concert
- Silencing MIDI Notes
- Muting Audio Output
- Working at the Concert Level
- Controlling the Metronome
- Working in Layout Mode
- Modifying the Layout of a Concert
- Working with Screen Controls
- Assigning Hardware Controls to Screen Controls
- Editing Screen Control Parameters
- Lifting and Stamping Screen Control Parameters
- Common Screen Control Parameters
- Keyboard Screen Control Parameters
- MIDI Activity Screen Control Parameters
- Drum Pad Screen Control Parameters
- Waveform Screen Control Parameters
- Selector Parameters
- Text Screen Control Parameters
- Background Screen Control Parameters
- How MainStage Passes Through MIDI Messages
- Exporting a Layout
- Importing a Layout
- Changing the Aspect Ratio of a Layout
- Playing Back Audio in MainStage
- Performing Live with MainStage
- Before the Performance Starts
- Using Full Screen Mode and Perform Mode
- Selecting Patches in Performance
- Using Screen Controls in Performance
- Handling Tempo Changes in Performance
- Tips for Performing with Keyboard Controllers
- Tips for Performing with Guitars and Other Instruments
- Using the Tuner
- Using the Playback Plug-in in Performance
- Recording Your Performances
- After the Performance
- Tips for Complex Hardware Setups
- Key Commands
- Appendix A: The Playback Plug-in
- Getting to Know the Playback Interface
- Using the Playback Waveform Display
- Using the Playback Transport and Function Buttons
- Using the Playback Information Display
- Using the Playback Sync, Snap To, and Play From Parameters
- Using the Playback Group Functions
- Using the Playback Action Menu and File Field
- Using the Playback Shortcut Menu
- Appendix B: The Loopback Plug-in
- Getting to Know the Loopback Interface
- Using the Loopback Waveform Display
- Using the Loopback Transport and Function Controls
- Using the Loopback Information Display
- Using the Loopback Sync, Snap To, and Play From Parameters
- Using the Loopback Group Functions
- Using the Loopback Action Menu
- Adding Loopback to a Channel Strip
- Appendix C: Setting MainStage Preferences
- Appendix D: Using MainStage Actions
Loopback and Playback instances share the same group functions. If you have instances
of Playback that you have assigned to a group, they will respond to any group functions
(except Record) as any Loopback instances assigned to the same group.
Only one group can be active at a time. For example, if two Loopback instances are in
Group A, and four Loopback instances are in Group B, activation of a transport function
in any Group A member will stop all Group B members, and vice versa. Instances that are
not in any group are not affected. Similarly, any Playback instance in Group A will also
respond, while Playback instances in Group B (or any other group) will stop.
All Loopback instances that belong to a group will switch between states for the following
transport functions when changed in any group member:
• Record
• Play or Stop
• Return to Start
• Dragging in the waveform display
• Fade Out (time and action)
• Count In
• Metronome
• Undo
• Reverse
Important: Editing a parameter in one member of a group does not automatically update
the parameter value in other group members. To change the parameter value in all group
members, hold down Shift while you edit the parameter in any group member. You need
to set Sync to the same mode for all group members or you will hear playback drift
between grouped instances.
To assign a Loopback instance to a group
µ
Open the Group pop-up menu at the lower right of the interface and choose a letter.
Note: When a Loopback instance is added to an existing group, some button states may
be different from other group members. If you want all group members to behave
identically when a transport button is used in any group member, make sure that the
states of all buttons match those of other group members before you add a Loopback
instance to a group.
To remove a Loopback instance from all groups
µ
Choose the “–” item from the Group pop-up menu.
162 Appendix B The Loopback Plug-in










