User Guide
648 Glossary
takes A take, put simply, is a recording. Logic Pro allows you to create several takes,
one after the other, without leaving record mode. These takes can then be compiled
into a super take (see comping).
template A project that contains settings and preferences that you have defined.
Templates serve as a starting point for new projects (scoring tasks, audio only projects,
MIDI only projects, and so on, as your personal needs require). Any project can be used
as a template, and you can create and save multiple templates.
tempo The playback speed of a piece of music, measured in beats per minute.
tick The smallest unit of timing resolution in a MIDI sequencer. In Logic Pro, this is 1/
3840th of a note. Logic Pro can go down to single sample accuracy (at sufficient zoom
levels) for edits and positioning, but the MIDI protocol is not fast enough to support
this.
time code A format (and signal) for assigning a unique, sequential time unit to each
frame of video or project position. The SMPTE time code format, for example, is
measured in hours : minutes : seconds : frames and subframes.
timing Measure of the ability to play notes at the right time. Timing can also refer to
synchronization between events, regions, and devices.
toggle To switch between two states such as on or off (applies to windows, parameter
values, and so on).
transient Position in an audio recording where the signal becomes a lot louder—over
a short time span (a signal spike, in other words). As this is typical for drum recordings,
transients can be used to indicate where beats occur in an audio signal.
transposition Transposition is the act of changing the pitch of an audio or MIDI region
(or event) by a number of semitones.
treble Refers to high frequency sounds or components within a sound. See frequency.
Undo function Function which reverses the previous editing operation.
unicode Fundamentally, computers just deal with numbers. They store letters and
other characters by assigning a number for each one. Unicode provides a unique
number for every character, no matter what the platform, no matter what the program,
no matter what the language.
velocity Force at which a MIDI note is struck; controlled by the second data byte of a
note event.
virtual memory Area of the hard disk used as an extension of RAM memory by the
computer. The disadvantage is its very slow access time, in comparison to physical
RAM.










