User Guide
Chapter 21 ES2 299
Loop Smooth
When Loop Mode is set to Forward or Backward, there will inevitably be a moment
when a transition from the sustain point to the loop point occurs. In order to avoid
abrupt cursor position changes, this transition can be smoothed through use of the
Loop Smooth parameter.
 If Loop Rate is set to Sync or Free, the loop smoothing time will be displayed as a
percentage of the loop cycle duration.
 If Loop Rate is set to as set, the loop smoothing time will be displayed in milliseconds
(ms).
Loop Count
The loop cycle of the vector envelope doesn’t need to be performed infinitely—you
can have it cycle just a few times. Following the defined number of repetitions, the
vector envelope will run from the sustain point onwards, just as with Loop Mode off.
Use the mouse as a slider to set the Loop Count value. Possible values are 1 to 10 and
“infinite.”
Time Scaling
You can stretch and compress the entire vector envelope. As an example, to double the
vector envelope’s speed, it’s not necessary to halve the time values of every point. All
you need to do is set Time Scaling to 50%.
 The range for the Time Scaling parameter is from 10% to 1000%. It is scaled
logarithmically.
 If the Loop Rate is “as set,” the scaling also affects the loop. If not (Loop Rate = free or
sync), the setting will not be affected by Time Scaling.
Fix Timing—Normalizing Time Scaling and Loop Rate
By clicking the Fix Timing button next to the Time Scaling parameter, the Time Scaling
value will be multiplied by all time parameters, and Time Scaling will be reset to 100%.
There will be no audible difference. This is simply a normalizing procedure, most similar
to the normalizing function of the region playback parameters in Logic Pro.
In cases where a loop which was synchronized to the project tempo had been
engaged (Loop Rate = sync), clicking Fix Timing will also switch the Loop Rate to “as
set,” thus preserving the absolute rate.










