Instruments and Effects
Table Of Contents
- Logic Studio Instruments and Effects
- Contents
- Introduction to the Logic Studio Plugins
- Amp Modeling
- Delay
- Distortion
- Dynamics
- EQ
- Filter
- Imaging
- Metering
- Modulation
- Pitch
- Reverb
- Convolution Reverb: Space Designer
- Specialized
- Utility
- EVOC 20 PolySynth
- EFM1
- ES E
- ES M
- ES P
- ES1
- ES2
- The ES2 Parameters
- Tutorials
- Sound Workshop
- Sound Design From Scratch, Filter Settings, Digiwaves
- Three Detuned Sawtooth Oscillators and Unison Mode
- Extremely Detuned Monophonic Analog Sounds, Effects
- Clean Bass Settings With One Oscillator Only
- Distorted Analog Basses
- FM Intensity and Frequency
- Controlling FM Intensity by an Envelope and FM Scaling
- FM With Drive and Filter-FM
- FM With Digiwaves
- FM With Wavetables
- Distorted FM in Monophonic Unison
- FM With Unusual Spectra
- Slow and Fast Pulse Width Modulations With Oscillator 2
- Pulse Width Modulation With Two Oscillators, PWM Strings
- Ring Modulation
- Oscillator Synchronization
- First Steps in Vector Synthesis
- Vector Synthesis—XY Pad
- Vector Synthesis Loops
- Bass Drum With Self-Oscillating Filter and Vector Envelope
- Percussive Synthesizers and Basses With Two Filter Decay Phases
- Templates for the ES2
- Sound Workshop
- EVB3
- EVD6
- EVP88
- EXS24 mkII
- Learning About Sampler Instruments
- Loading Sampler Instruments
- Working With Sampler Instrument Settings
- Managing Sampler Instruments
- Searching for Sampler Instruments
- Importing Sampler Instruments
- Parameters Window
- The Instrument Editor
- Setting Sampler Preferences
- Configuring Virtual Memory
- Using the VSL Performance Tool
- External Instrument
- Klopfgeist
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Programming: Quick Start Guide
- Programming: In Depth
- Ultrabeat
- GarageBand Instruments
- Synthesizer Basics
- Glossary
- Index
Chapter 28 Sculpture 549
Increasing Stereo Breadth and Chorus
To give this very dry sounding pad a little more stereo breadth and chorus effect, use
the trick discussed while creating bass sounds. To refresh your memory, modulate the
Pickup positions, and assign them to the left and right channels.
Here’s a quick description of the process:
1 Click-hold on the Pickup semicircle in the Spread control element, and move the
mouse upwards to separate the stereo pan positions of the Pickups. Both of the light
blue dots should come to rest near the line that separates both semicircles.
2 Activate both of the modulation links in LFO1 by clicking on the buttons labeled 1 and
2. For the first link, modulate the position of Pickup A (Target: PickA Pos) with a small
positive value and with the second link, the position of pickup B (Target: PickB Pos)
with a small negative value (intensity at ±0.15). Reduce the Rate of the LFO to about
0.3 Hz.
You will hear a pleasant beating or chorus effect in the sound, which makes it broader
and more full, alleviating the unpleasant, dry character (preset 0002 lfo>pick pad).
Another unpleasant aspect is that the sound is too strong in the mid frequency range
and could use some equalization. You can use the Body EQ to correct this.
Activate the Body EQ, and experiment with the Lo Mid Hi model (which is the standard
setting). Try these settings: reduce Mid to –0.5 and set Mid Frequency to 0.37.










