Instruments and Effects
Table Of Contents
- Logic Studio Instruments and Effects
- Contents
- Introduction to the Logic Studio Plugins
- Amp Modeling
- Delay
- Distortion
- Dynamics
- EQ
- Filter
- Imaging
- Metering
- Modulation
- Pitch
- Reverb
- Convolution Reverb: Space Designer
- Specialized
- Utility
- EVOC 20 PolySynth
- EFM1
- ES E
- ES M
- ES P
- ES1
- ES2
- The ES2 Parameters
- Tutorials
- Sound Workshop
- Sound Design From Scratch, Filter Settings, Digiwaves
- Three Detuned Sawtooth Oscillators and Unison Mode
- Extremely Detuned Monophonic Analog Sounds, Effects
- Clean Bass Settings With One Oscillator Only
- Distorted Analog Basses
- FM Intensity and Frequency
- Controlling FM Intensity by an Envelope and FM Scaling
- FM With Drive and Filter-FM
- FM With Digiwaves
- FM With Wavetables
- Distorted FM in Monophonic Unison
- FM With Unusual Spectra
- Slow and Fast Pulse Width Modulations With Oscillator 2
- Pulse Width Modulation With Two Oscillators, PWM Strings
- Ring Modulation
- Oscillator Synchronization
- First Steps in Vector Synthesis
- Vector Synthesis—XY Pad
- Vector Synthesis Loops
- Bass Drum With Self-Oscillating Filter and Vector Envelope
- Percussive Synthesizers and Basses With Two Filter Decay Phases
- Templates for the ES2
- Sound Workshop
- EVB3
- EVD6
- EVP88
- EXS24 mkII
- Learning About Sampler Instruments
- Loading Sampler Instruments
- Working With Sampler Instrument Settings
- Managing Sampler Instruments
- Searching for Sampler Instruments
- Importing Sampler Instruments
- Parameters Window
- The Instrument Editor
- Setting Sampler Preferences
- Configuring Virtual Memory
- Using the VSL Performance Tool
- External Instrument
- Klopfgeist
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Programming: Quick Start Guide
- Programming: In Depth
- Ultrabeat
- GarageBand Instruments
- Synthesizer Basics
- Glossary
- Index
548 Chapter 28 Sculpture
You can now see the curve you recorded in the graphic display. You’ll note that the
curve arches exclusively above the zero axis—this is no surprise as the modulation
wheel only sends unipolar values, which means between zero and up to a positive
maximum value. As the Object 1 slider has already been moved all the way to the left
end of the string, it can only be shifted all the way to the right by the envelope when
the maximum modulation intensity is reached.
Play a note, or better yet, an entire chord and listen to the modulation you recorded. If
you’re not satisfied, you can, of course, repeat the procedure described above as often
as you’d like. The maximum available recording time is 40 seconds. It is therefore
possible, if you’d like, to control parameters and create modulations that extend far
beyond the well-worn path of a simple ADSR envelope progression.
Note: By moving the junction points, you can edit the shape of the envelope when the
need arises. By clicking in the empty part of the graphic display and moving the mouse
to the right or left, you can zoom in and out of the display. When you activate the small
Sync button, the junction points snap to a rhythmic grid (further information about
these parameters and their functions can be found on page 498).
Choose Loop Alternate in the Sustain mode menu below the Envelope graphic display.
As the sustain point is found at the end of the envelope, the envelope repeatedly
travels from the beginning to the end and backwards from the end to the beginning,
creating a continuous flux within the sound.
Summing up: you now have a rudimentary, but appealing and organic-sounding pad
which will be used as the foundation for further shaping and refinement. Save this
rough version of the sound as a basis for further experiments (Preset 0001 raw pad).










