Instruments and Effects
Table Of Contents
- Logic Studio Instruments and Effects
- Contents
- Introduction to the Logic Studio Plugins
- Amp Modeling
- Delay
- Distortion
- Dynamics
- EQ
- Filter
- Imaging
- Metering
- Modulation
- Pitch
- Reverb
- Convolution Reverb: Space Designer
- Specialized
- Utility
- EVOC 20 PolySynth
- EFM1
- ES E
- ES M
- ES P
- ES1
- ES2
- The ES2 Parameters
- Tutorials
- Sound Workshop
- Sound Design From Scratch, Filter Settings, Digiwaves
- Three Detuned Sawtooth Oscillators and Unison Mode
- Extremely Detuned Monophonic Analog Sounds, Effects
- Clean Bass Settings With One Oscillator Only
- Distorted Analog Basses
- FM Intensity and Frequency
- Controlling FM Intensity by an Envelope and FM Scaling
- FM With Drive and Filter-FM
- FM With Digiwaves
- FM With Wavetables
- Distorted FM in Monophonic Unison
- FM With Unusual Spectra
- Slow and Fast Pulse Width Modulations With Oscillator 2
- Pulse Width Modulation With Two Oscillators, PWM Strings
- Ring Modulation
- Oscillator Synchronization
- First Steps in Vector Synthesis
- Vector Synthesis—XY Pad
- Vector Synthesis Loops
- Bass Drum With Self-Oscillating Filter and Vector Envelope
- Percussive Synthesizers and Basses With Two Filter Decay Phases
- Templates for the ES2
- Sound Workshop
- EVB3
- EVD6
- EVP88
- EXS24 mkII
- Learning About Sampler Instruments
- Loading Sampler Instruments
- Working With Sampler Instrument Settings
- Managing Sampler Instruments
- Searching for Sampler Instruments
- Importing Sampler Instruments
- Parameters Window
- The Instrument Editor
- Setting Sampler Preferences
- Configuring Virtual Memory
- Using the VSL Performance Tool
- External Instrument
- Klopfgeist
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Programming: Quick Start Guide
- Programming: In Depth
- Ultrabeat
- GarageBand Instruments
- Synthesizer Basics
- Glossary
- Index
Chapter 28 Sculpture 535
You’ve completed this section, and created a basic bass that’s articulated with your
fingers. Save this as E-Bass Fingered Basic. In the following sections, you’ll be using this
basic bass as a foundation for the construction of further bass sounds.
Modifying the Frequency Spectrum of Your Basic Bass
The scope for sound design, by altering the frequency spectrum of electromagnetic
instruments, is far more flexible than that offered by acoustic instruments. In addition
to the number of pickups, the choice of amplifier, the equalization setting within the
amplifier and, last but not least, the physical properties of the speakers and their
enclosing cabinet also play a major role.
The central features of your electric bass sound are complete, but the sound can be
improved by paying close attention to some details. Here are a few general
suggestions:
 Vary the position of the pickups. Try placing each of them in different positions. This
will cancel out certain frequencies, and others will be summed together.
 Try turning on the Invert switch, even though this effect is not typical for electric
basses.
 What is typical for bass sounds is the placement of the pickups in the outer left third
of the string model. The farther you move them to the left, the thinner and more
nasal the sound will become.
 Shifting Object 1 will have a similar effect. Try different combinations here as well.
The Body EQ is ideal for giving the bass sound that final, finishing touch. Your electric
bass sound could be a little less smooth, and be a bit more precise in its attack phase.
Bassists like to use the terms drier and more bite to describe this phenomenon.
To alter the frequency spectrum of your basic bass with the Body EQ:
1 Load the E-Bass Fingered Basic setting.
2 Select the standard Lo Mid Hi Body EQ model.
3 Reduce the low bass frequencies by setting the Low dial to a value of –0.30.
4 Boost the mid-range frequencies substantially by setting the Mid dial to a value of 0.50.
Set the Mid frequency slider to a value of 0.26.
5 You’ll probably find that the boosting of the low mid frequencies is a little too strong at
this point, so please return the Mid value to 0.30.
6 The sound could stand to be a little more wiry, so set the High dial to a value of 0.30.










