Instruments and Effects
Table Of Contents
- Logic Studio Instruments and Effects
- Contents
- Introduction to the Logic Studio Plugins
- Amp Modeling
- Delay
- Distortion
- Dynamics
- EQ
- Filter
- Imaging
- Metering
- Modulation
- Pitch
- Reverb
- Convolution Reverb: Space Designer
- Specialized
- Utility
- EVOC 20 PolySynth
- EFM1
- ES E
- ES M
- ES P
- ES1
- ES2
- The ES2 Parameters
- Tutorials
- Sound Workshop
- Sound Design From Scratch, Filter Settings, Digiwaves
- Three Detuned Sawtooth Oscillators and Unison Mode
- Extremely Detuned Monophonic Analog Sounds, Effects
- Clean Bass Settings With One Oscillator Only
- Distorted Analog Basses
- FM Intensity and Frequency
- Controlling FM Intensity by an Envelope and FM Scaling
- FM With Drive and Filter-FM
- FM With Digiwaves
- FM With Wavetables
- Distorted FM in Monophonic Unison
- FM With Unusual Spectra
- Slow and Fast Pulse Width Modulations With Oscillator 2
- Pulse Width Modulation With Two Oscillators, PWM Strings
- Ring Modulation
- Oscillator Synchronization
- First Steps in Vector Synthesis
- Vector Synthesis—XY Pad
- Vector Synthesis Loops
- Bass Drum With Self-Oscillating Filter and Vector Envelope
- Percussive Synthesizers and Basses With Two Filter Decay Phases
- Templates for the ES2
- Sound Workshop
- EVB3
- EVD6
- EVP88
- EXS24 mkII
- Learning About Sampler Instruments
- Loading Sampler Instruments
- Working With Sampler Instrument Settings
- Managing Sampler Instruments
- Searching for Sampler Instruments
- Importing Sampler Instruments
- Parameters Window
- The Instrument Editor
- Setting Sampler Preferences
- Configuring Virtual Memory
- Using the VSL Performance Tool
- External Instrument
- Klopfgeist
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Programming: Quick Start Guide
- Programming: In Depth
- Ultrabeat
- GarageBand Instruments
- Synthesizer Basics
- Glossary
- Index
508 Chapter 28 Sculpture
∏ Tip: It is also possible to manually drag the red time position marker with the mouse.
Note: If one of the three loop modes is selected, and the loop point is positioned
before the sustain point, the loop will be active until the key is released. Following key
release, the envelope will then continue beyond the sustain point, as per usual. If the
loop point is positioned after the sustain point, the loop will be entered as soon as the
key is released, and will be cycled infinitely (until the complete voice has finished the
amplitude envelope release phase).
Sync and “ms” Buttons
These buttons allow you to select between a free-running envelope (with segment
times displayed in milliseconds) or a tempo-synced envelope with note value options,
such as 1/8th or 1/4.
Switching between values forces a recalculation of times to the nearest note value or
ms time, respectively, based on the current project tempo.
Depth Knob
This parameter scales the amount of morph movement caused by the morph envelope.
The effect of the Depth parameter is visually displayed in the Morph Pad. As you
increase or decrease the value, the morph trajectory will also be scaled.
Modulation Knob and Source Menu
These parameters allow you to select a modulation source and amount, which are used
to scale the movement of the morph envelope.
Transition Knob
Provides control over the transitions between the morph points. This can range from
the original (possibly recorded) movement to linear connections, and beyond this to
stepped transitions.
The latter means: remaining at one morph state during the entire morph envelope
segment, and then abruptly switching to the morph state set at the following envelope
point.
This parameter (and the morph envelope itself) can lead to interesting evolving sounds
or even rhythmic patches.










