Instruments and Effects
Table Of Contents
- Logic Studio Instruments and Effects
- Contents
- Introduction to the Logic Studio Plugins
- Amp Modeling
- Delay
- Distortion
- Dynamics
- EQ
- Filter
- Imaging
- Metering
- Modulation
- Pitch
- Reverb
- Convolution Reverb: Space Designer
- Specialized
- Utility
- EVOC 20 PolySynth
- EFM1
- ES E
- ES M
- ES P
- ES1
- ES2
- The ES2 Parameters
- Tutorials
- Sound Workshop
- Sound Design From Scratch, Filter Settings, Digiwaves
- Three Detuned Sawtooth Oscillators and Unison Mode
- Extremely Detuned Monophonic Analog Sounds, Effects
- Clean Bass Settings With One Oscillator Only
- Distorted Analog Basses
- FM Intensity and Frequency
- Controlling FM Intensity by an Envelope and FM Scaling
- FM With Drive and Filter-FM
- FM With Digiwaves
- FM With Wavetables
- Distorted FM in Monophonic Unison
- FM With Unusual Spectra
- Slow and Fast Pulse Width Modulations With Oscillator 2
- Pulse Width Modulation With Two Oscillators, PWM Strings
- Ring Modulation
- Oscillator Synchronization
- First Steps in Vector Synthesis
- Vector Synthesis—XY Pad
- Vector Synthesis Loops
- Bass Drum With Self-Oscillating Filter and Vector Envelope
- Percussive Synthesizers and Basses With Two Filter Decay Phases
- Templates for the ES2
- Sound Workshop
- EVB3
- EVD6
- EVP88
- EXS24 mkII
- Learning About Sampler Instruments
- Loading Sampler Instruments
- Working With Sampler Instrument Settings
- Managing Sampler Instruments
- Searching for Sampler Instruments
- Importing Sampler Instruments
- Parameters Window
- The Instrument Editor
- Setting Sampler Preferences
- Configuring Virtual Memory
- Using the VSL Performance Tool
- External Instrument
- Klopfgeist
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Programming: Quick Start Guide
- Programming: In Depth
- Ultrabeat
- GarageBand Instruments
- Synthesizer Basics
- Glossary
- Index
Chapter 28 Sculpture 481
The Spread parameter is accessible separately as a numerical edit field at the top-left of
the pad. Click-drag, or double-click and type in, to alter the value.
Clearing and Copying Delay Parameters
You can Control-click on the Delay Time Pad to access a shortcut menu which offers
Clear, Copy, and Paste commands for delay settings. These can be used to copy and
paste delay settings between multiple Sculpture instances, or between consecutively
loaded settings. The Clear option resets the current delay settings.
Body EQ
The Body EQ can work as a simple EQ, as a complex spectral shaper, or as body
response simulator. In effect, the Body EQ can emulate the resonant characteristics of a
wooden or metallic body—such as that of a guitar or violin.
The various models are derived from impulse response recordings of instrument
bodies. These recordings have been separated into their general formant structure and
fine structure, allowing you to alter these properties separately.
Body EQ On/Off Button
This button (to the left of the image) enables/disables the spectral shaping section.
Model
The Model menu allows you to choose the Body EQ model. You can choose between
various emulations of acoustic instrument bodies and the Basic EQ model. Any
selection will be reflected in the graphic display to the right.










