Instruments and Effects
Table Of Contents
- Logic Studio Instruments and Effects
- Contents
- Introduction to the Logic Studio Plugins
- Amp Modeling
- Delay
- Distortion
- Dynamics
- EQ
- Filter
- Imaging
- Metering
- Modulation
- Pitch
- Reverb
- Convolution Reverb: Space Designer
- Specialized
- Utility
- EVOC 20 PolySynth
- EFM1
- ES E
- ES M
- ES P
- ES1
- ES2
- The ES2 Parameters
- Tutorials
- Sound Workshop
- Sound Design From Scratch, Filter Settings, Digiwaves
- Three Detuned Sawtooth Oscillators and Unison Mode
- Extremely Detuned Monophonic Analog Sounds, Effects
- Clean Bass Settings With One Oscillator Only
- Distorted Analog Basses
- FM Intensity and Frequency
- Controlling FM Intensity by an Envelope and FM Scaling
- FM With Drive and Filter-FM
- FM With Digiwaves
- FM With Wavetables
- Distorted FM in Monophonic Unison
- FM With Unusual Spectra
- Slow and Fast Pulse Width Modulations With Oscillator 2
- Pulse Width Modulation With Two Oscillators, PWM Strings
- Ring Modulation
- Oscillator Synchronization
- First Steps in Vector Synthesis
- Vector Synthesis—XY Pad
- Vector Synthesis Loops
- Bass Drum With Self-Oscillating Filter and Vector Envelope
- Percussive Synthesizers and Basses With Two Filter Decay Phases
- Templates for the ES2
- Sound Workshop
- EVB3
- EVD6
- EVP88
- EXS24 mkII
- Learning About Sampler Instruments
- Loading Sampler Instruments
- Working With Sampler Instrument Settings
- Managing Sampler Instruments
- Searching for Sampler Instruments
- Importing Sampler Instruments
- Parameters Window
- The Instrument Editor
- Setting Sampler Preferences
- Configuring Virtual Memory
- Using the VSL Performance Tool
- External Instrument
- Klopfgeist
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Programming: Quick Start Guide
- Programming: In Depth
- Ultrabeat
- GarageBand Instruments
- Synthesizer Basics
- Glossary
- Index
Chapter 28 Sculpture 475
Decay
Defines the decay time. The decay time is the amount of time that it takes for the signal
to fall to the sustain level, following the initial strike/attack time.
Sustain
This parameter sets the sustain level. The sustain level is held until the key is released.
Release
This parameter determines the length of time that it takes for the signal to fall from the
sustain level to a level of zero. Short Release values help to reduce CPU load, as the
voice is no longer processed once the release phase has completed.
Waveshaper Parameters
These parameters control and determine any nonlinear processing/polyphonic
distortion for the signal, resulting from the panning and level scaling of the two pickup
signals.
The Waveshaper provides a nonlinear shaping curve (per voice) that shapes the signal
coming from the pickups (and amplitude envelope) and passes this reshaped signal on
to the filter. This is quite similar to the waveshaping of oscillators in synthesizers, such
as Korg’s O1/W.
Waveshaper On/Off Button
The Waveshaper button enables/disables the Waveshaper.
Type
The Type menu above the Waveshaper button allows you to choose different types of
waveshaping curves from the list below.
 Soft Saturation
 Vari Drive
 Tube-like distortion
 Scream










