Instruments and Effects
Table Of Contents
- Logic Studio Instruments and Effects
- Contents
- Introduction to the Logic Studio Plugins
- Amp Modeling
- Delay
- Distortion
- Dynamics
- EQ
- Filter
- Imaging
- Metering
- Modulation
- Pitch
- Reverb
- Convolution Reverb: Space Designer
- Specialized
- Utility
- EVOC 20 PolySynth
- EFM1
- ES E
- ES M
- ES P
- ES1
- ES2
- The ES2 Parameters
- Tutorials
- Sound Workshop
- Sound Design From Scratch, Filter Settings, Digiwaves
- Three Detuned Sawtooth Oscillators and Unison Mode
- Extremely Detuned Monophonic Analog Sounds, Effects
- Clean Bass Settings With One Oscillator Only
- Distorted Analog Basses
- FM Intensity and Frequency
- Controlling FM Intensity by an Envelope and FM Scaling
- FM With Drive and Filter-FM
- FM With Digiwaves
- FM With Wavetables
- Distorted FM in Monophonic Unison
- FM With Unusual Spectra
- Slow and Fast Pulse Width Modulations With Oscillator 2
- Pulse Width Modulation With Two Oscillators, PWM Strings
- Ring Modulation
- Oscillator Synchronization
- First Steps in Vector Synthesis
- Vector Synthesis—XY Pad
- Vector Synthesis Loops
- Bass Drum With Self-Oscillating Filter and Vector Envelope
- Percussive Synthesizers and Basses With Two Filter Decay Phases
- Templates for the ES2
- Sound Workshop
- EVB3
- EVD6
- EVP88
- EXS24 mkII
- Learning About Sampler Instruments
- Loading Sampler Instruments
- Working With Sampler Instrument Settings
- Managing Sampler Instruments
- Searching for Sampler Instruments
- Importing Sampler Instruments
- Parameters Window
- The Instrument Editor
- Setting Sampler Preferences
- Configuring Virtual Memory
- Using the VSL Performance Tool
- External Instrument
- Klopfgeist
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Programming: Quick Start Guide
- Programming: In Depth
- Ultrabeat
- GarageBand Instruments
- Synthesizer Basics
- Glossary
- Index
Chapter 28 Sculpture 465
The String Parameters Around the Material Pad
The following section covers the string parameters around the Material Pad.
Resolution (Harmonics)
This parameter determines the maximum number of harmonics contained in (and
spatial resolution of) the sound at C3. This is roughly proportional to the required CPU
power, so the more harmonically-rich/the higher the Resolution setting of the sound,
the more processing muscle will be required.
Note: As you alter the Resolution value, you are changing the interaction of the string
with the objects. This also changes the frequency of the overtones: very low
Resolution values result in inharmonic spectra—even with Stiffness set to zero.
Resolution Scale Low and High
Allows you to set the key tracking resolution (the accuracy of key tracking) separately
for notes above and below middle C (C3). The green low slider (down to C0), inside the
Material Pad ring, is visible when the Keyscale button is clicked. To adjust, click-hold,
and drag. The blue high slider (up to C6) runs along the left-hand side of the outer ring.
Click-hold, and drag, to adjust.
Media Loss (Morphable)
Controls dampening of the string caused by the surrounding media, for example; air,
water, pea and ham soup, and so on. These losses are independent of frequency. This
approach allows control over the duration of the (exponential) amplitude decay, once
the excitation of the string has stopped.
Media Loss Scale Low and High
Allows independent key tracking adjustments of media losses for notes above and
below middle C (C3). The green low slider (down to C0), inside the Material Pad ring, is
visible when the Keyscale button is clicked. To adjust, click-hold, and drag the green
arrow. The blue high slider (up to C6) runs along the left-hand side of the outer ring.
Click-hold, and drag the blue arrow, to adjust.










