Instruments and Effects
Table Of Contents
- Logic Studio Instruments and Effects
- Contents
- Introduction to the Logic Studio Plugins
- Amp Modeling
- Delay
- Distortion
- Dynamics
- EQ
- Filter
- Imaging
- Metering
- Modulation
- Pitch
- Reverb
- Convolution Reverb: Space Designer
- Specialized
- Utility
- EVOC 20 PolySynth
- EFM1
- ES E
- ES M
- ES P
- ES1
- ES2
- The ES2 Parameters
- Tutorials
- Sound Workshop
- Sound Design From Scratch, Filter Settings, Digiwaves
- Three Detuned Sawtooth Oscillators and Unison Mode
- Extremely Detuned Monophonic Analog Sounds, Effects
- Clean Bass Settings With One Oscillator Only
- Distorted Analog Basses
- FM Intensity and Frequency
- Controlling FM Intensity by an Envelope and FM Scaling
- FM With Drive and Filter-FM
- FM With Digiwaves
- FM With Wavetables
- Distorted FM in Monophonic Unison
- FM With Unusual Spectra
- Slow and Fast Pulse Width Modulations With Oscillator 2
- Pulse Width Modulation With Two Oscillators, PWM Strings
- Ring Modulation
- Oscillator Synchronization
- First Steps in Vector Synthesis
- Vector Synthesis—XY Pad
- Vector Synthesis Loops
- Bass Drum With Self-Oscillating Filter and Vector Envelope
- Percussive Synthesizers and Basses With Two Filter Decay Phases
- Templates for the ES2
- Sound Workshop
- EVB3
- EVD6
- EVP88
- EXS24 mkII
- Learning About Sampler Instruments
- Loading Sampler Instruments
- Working With Sampler Instrument Settings
- Managing Sampler Instruments
- Searching for Sampler Instruments
- Importing Sampler Instruments
- Parameters Window
- The Instrument Editor
- Setting Sampler Preferences
- Configuring Virtual Memory
- Using the VSL Performance Tool
- External Instrument
- Klopfgeist
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Programming: Quick Start Guide
- Programming: In Depth
- Ultrabeat
- GarageBand Instruments
- Synthesizer Basics
- Glossary
- Index
Chapter 2 Delay 45
The Mix Sliders
Use the Mix sliders to adjust the level of the dry input signal and the (post-processing)
wet signal.
Working With Delay Designer in Surround
Delay Designer is optimally designed for use in surround configurations. With 26 taps,
you can fly delay taps all over the surround field for some truly amazing rhythmic
effects!
When instantiating Delay Designer in any surround configuration, the pan percentage
on the Tap parameter bar is replaced with a surround panner, allowing you to
determine the surround position of each tap.
The movement of the surround position is made easier with these functions:
 Hold Command to lock diversity.
 Hold Command-Option to lock the angle.
 Option-click the blue dot to reset angle and diversity.
In the Tap display’s Pan view, you will only be able to adjust the angle of the tap
between 0 and 360 degrees, not its diversity.
Delay Designer always processes each input channel independently.
 In a mono/stereo input, surround output configuration, Delay Designer processes the
two stereo channels independently, and the surround panner lets you place each
delay around the surround field.
 In surround input, surround output configurations, Delay Designer processes each
surround channel independently, and the surround panner lets you adjust the
surround balance of each tap in the surround field.
Note: The Delay Designer generates separate automation data for stereo pan and
surround pan operations. This means that when using the Delay Designer in surround
channels, it will not react to existing stereo pan automation data, and vice versa.










