Instruments and Effects
Table Of Contents
- Logic Studio Instruments and Effects
- Contents
- Introduction to the Logic Studio Plugins
- Amp Modeling
- Delay
- Distortion
- Dynamics
- EQ
- Filter
- Imaging
- Metering
- Modulation
- Pitch
- Reverb
- Convolution Reverb: Space Designer
- Specialized
- Utility
- EVOC 20 PolySynth
- EFM1
- ES E
- ES M
- ES P
- ES1
- ES2
- The ES2 Parameters
- Tutorials
- Sound Workshop
- Sound Design From Scratch, Filter Settings, Digiwaves
- Three Detuned Sawtooth Oscillators and Unison Mode
- Extremely Detuned Monophonic Analog Sounds, Effects
- Clean Bass Settings With One Oscillator Only
- Distorted Analog Basses
- FM Intensity and Frequency
- Controlling FM Intensity by an Envelope and FM Scaling
- FM With Drive and Filter-FM
- FM With Digiwaves
- FM With Wavetables
- Distorted FM in Monophonic Unison
- FM With Unusual Spectra
- Slow and Fast Pulse Width Modulations With Oscillator 2
- Pulse Width Modulation With Two Oscillators, PWM Strings
- Ring Modulation
- Oscillator Synchronization
- First Steps in Vector Synthesis
- Vector Synthesis—XY Pad
- Vector Synthesis Loops
- Bass Drum With Self-Oscillating Filter and Vector Envelope
- Percussive Synthesizers and Basses With Two Filter Decay Phases
- Templates for the ES2
- Sound Workshop
- EVB3
- EVD6
- EVP88
- EXS24 mkII
- Learning About Sampler Instruments
- Loading Sampler Instruments
- Working With Sampler Instrument Settings
- Managing Sampler Instruments
- Searching for Sampler Instruments
- Importing Sampler Instruments
- Parameters Window
- The Instrument Editor
- Setting Sampler Preferences
- Configuring Virtual Memory
- Using the VSL Performance Tool
- External Instrument
- Klopfgeist
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Programming: Quick Start Guide
- Programming: In Depth
- Ultrabeat
- GarageBand Instruments
- Synthesizer Basics
- Glossary
- Index
Chapter 25 EXS24 mkII 435
The Routing parameter determines the outputs used by the zone. Choices include the
main outputs, and paired channels 3 and 4, 5 and 6, 7 and 8, 9 and 10, or individual
outputs 11 through to 16. This allows individual zones to be routed independently to
aux channels in a multi-output EXS24 mkII instance.
Playback Parameters
To enable the sample to change pitch when the sample is triggered by different keys,
switch on the Pitch checkbox. When disabled, the sample is always played at its original
pitch, regardless of the note played.
Activating 1Shot causes the zone to ignore the length of notes used to trigger the
sample—the sample is always played to the end. This option is useful for drum
samples, where you often don’t want the MIDI note length to affect sample playback.
Enable the Rvrs (Reverse) checkbox to play the sample from the end to the beginning.
Sample Start and End
The Sample Start and End parameters set the sample’s start and end points,
respectively. Control-clicking the two values will open a shortcut menu, allowing you to
open the sample in the Sample Editor of Logic Pro. In the Sample Editor, you can set
the start and end points graphically. See “Editing Samples in the Sample Editor” below.
Loop Parameters
The EXS24 mkII can loop playback of either all or a portion of an audio sample, when
you trigger a sample to play. In other words, the sample will loop when sustained MIDI
notes are received.
 Loop On checkbox: Activate this checkbox and the rest of the Loop parameters
become available for editing.
 Loop Start, Loop End: You can define discrete loop start and end points in these
fields, allowing you to loop a portion of the audio file. Clicking on the small E button
between the two values will open the audio file the Logic Pro Sample Editor, allowing
you to set the loop start and end points graphically: Loop Start is represented by the
LS marker and Loop End, by the LE marker. “Editing Samples in the Sample Editor”
below.
 Tune: Allows you to change the tuning of the looped portion of the audio file in cent
increments.










