Instruments and Effects
Table Of Contents
- Logic Studio Instruments and Effects
- Contents
- Introduction to the Logic Studio Plugins
- Amp Modeling
- Delay
- Distortion
- Dynamics
- EQ
- Filter
- Imaging
- Metering
- Modulation
- Pitch
- Reverb
- Convolution Reverb: Space Designer
- Specialized
- Utility
- EVOC 20 PolySynth
- EFM1
- ES E
- ES M
- ES P
- ES1
- ES2
- The ES2 Parameters
- Tutorials
- Sound Workshop
- Sound Design From Scratch, Filter Settings, Digiwaves
- Three Detuned Sawtooth Oscillators and Unison Mode
- Extremely Detuned Monophonic Analog Sounds, Effects
- Clean Bass Settings With One Oscillator Only
- Distorted Analog Basses
- FM Intensity and Frequency
- Controlling FM Intensity by an Envelope and FM Scaling
- FM With Drive and Filter-FM
- FM With Digiwaves
- FM With Wavetables
- Distorted FM in Monophonic Unison
- FM With Unusual Spectra
- Slow and Fast Pulse Width Modulations With Oscillator 2
- Pulse Width Modulation With Two Oscillators, PWM Strings
- Ring Modulation
- Oscillator Synchronization
- First Steps in Vector Synthesis
- Vector Synthesis—XY Pad
- Vector Synthesis Loops
- Bass Drum With Self-Oscillating Filter and Vector Envelope
- Percussive Synthesizers and Basses With Two Filter Decay Phases
- Templates for the ES2
- Sound Workshop
- EVB3
- EVD6
- EVP88
- EXS24 mkII
- Learning About Sampler Instruments
- Loading Sampler Instruments
- Working With Sampler Instrument Settings
- Managing Sampler Instruments
- Searching for Sampler Instruments
- Importing Sampler Instruments
- Parameters Window
- The Instrument Editor
- Setting Sampler Preferences
- Configuring Virtual Memory
- Using the VSL Performance Tool
- External Instrument
- Klopfgeist
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Programming: Quick Start Guide
- Programming: In Depth
- Ultrabeat
- GarageBand Instruments
- Synthesizer Basics
- Glossary
- Index
Chapter 25 EXS24 mkII 425
 Time
 Hold
Note: Controllers 7 and 10 are marked as (not available). Logic Pro uses these
controllers for volume and pan automation for the audio channel strips. Controller 11 is
marked as (Expression). It has a fixed connection to this functionality, but it can also be
used to control other modulation sources.
Sample Select
This modulation destination deserves a more thorough explanation. By default, Sample
Select is controlled by velocity through the default Velocity to Sample Select
modulation path. This means that the received note velocity value determines which of
the layered zones with different Velocity Range settings is heard.
However, you aren’t limited to only using velocity to choose what sample is played. By
assigning modulation sources other than velocity, for example the modulation wheel,
to the Sample Select modulation destination, you can determine which sample plays
using something other than velocity. You can even use multiple sources, such as both
velocity and the modulation wheel, using the modulation matrix.
When using multiple modulation sources (or any source other than velocity or key),
however, please keep in mind that these can cause all velocity layers to run
simultaneously—using up as many voices as there are layered zones. This also happens
in cases where the zones are not audible at the current control level. This means that
CPU usage will increase due to all velocity layers being active in memory, even if you
don’t hear them.
If you choose a continuous controller such as the modulation wheel to modulate the
Sample Select destination, you can step through the velocity layers during playback. In
this case, the crossfade (XFade) parameters are very important for creating smooth
transitions between velocity split points.
The Instrument Editor
You can use the Instrument Editor of the EXS24 mkII to create and edit sampler
instruments.
A sampler instrument consists of zones and groups:
 A zone is a location into which a single sample (or audio file, if you prefer this term)
can be loaded from hard disk or CD ROM.
 Zones can be assigned to groups, which offer several parameters for simultaneous
control over all assigned zones. You can define as many groups as desired. You can
edit the group parameters in Group view.










