Instruments and Effects
Table Of Contents
- Logic Studio Instruments and Effects
- Contents
- Introduction to the Logic Studio Plugins
- Amp Modeling
- Delay
- Distortion
- Dynamics
- EQ
- Filter
- Imaging
- Metering
- Modulation
- Pitch
- Reverb
- Convolution Reverb: Space Designer
- Specialized
- Utility
- EVOC 20 PolySynth
- EFM1
- ES E
- ES M
- ES P
- ES1
- ES2
- The ES2 Parameters
- Tutorials
- Sound Workshop
- Sound Design From Scratch, Filter Settings, Digiwaves
- Three Detuned Sawtooth Oscillators and Unison Mode
- Extremely Detuned Monophonic Analog Sounds, Effects
- Clean Bass Settings With One Oscillator Only
- Distorted Analog Basses
- FM Intensity and Frequency
- Controlling FM Intensity by an Envelope and FM Scaling
- FM With Drive and Filter-FM
- FM With Digiwaves
- FM With Wavetables
- Distorted FM in Monophonic Unison
- FM With Unusual Spectra
- Slow and Fast Pulse Width Modulations With Oscillator 2
- Pulse Width Modulation With Two Oscillators, PWM Strings
- Ring Modulation
- Oscillator Synchronization
- First Steps in Vector Synthesis
- Vector Synthesis—XY Pad
- Vector Synthesis Loops
- Bass Drum With Self-Oscillating Filter and Vector Envelope
- Percussive Synthesizers and Basses With Two Filter Decay Phases
- Templates for the ES2
- Sound Workshop
- EVB3
- EVD6
- EVP88
- EXS24 mkII
- Learning About Sampler Instruments
- Loading Sampler Instruments
- Working With Sampler Instrument Settings
- Managing Sampler Instruments
- Searching for Sampler Instruments
- Importing Sampler Instruments
- Parameters Window
- The Instrument Editor
- Setting Sampler Preferences
- Configuring Virtual Memory
- Using the VSL Performance Tool
- External Instrument
- Klopfgeist
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Programming: Quick Start Guide
- Programming: In Depth
- Ultrabeat
- GarageBand Instruments
- Synthesizer Basics
- Glossary
- Index
366 Chapter 23 EVD6
Special Notes About the Models
You may note some spots on the keyboard where the sound changes significantly
between adjacent keys. This is intentional, and reflects the behavior of some of the real
clavinet models emulated by the EVD6. The original D6 has some strong key-to-key
timbral differences, with the most obvious one being between the highest, wound
string, and the lowest, non-wound string.
If you’re a player who likes the original’s sound, but not the original’s mechanical timbre
jumps, the EVD6 offers a smoothed model—MelloD6.
When using a setting with both pickups quite close to the upper end of the strings and
Brilliant + Treble filter switches active, the fundamental tone is quite weak in the output
signal. As such, you will mostly hear the overtones that are not exactly in tune for
inharmonic models (Wood, for example). Try moving the pickups to the center, and
deactivate all filter switches to circumvent this detuned effect.
Level
Sets the post -effect level, in dB (decibels). Click-hold, and drag, to adjust. If the MIDI
controller used for Expression scales the output level unless assigned to Wah or
Damper.
Damper Wheel and Damper Ctrl
The original D6 features a damper slider on the right-hand side of the keyboard that
allows the player to create muted string sounds.
There are two ways to adjust the Damper Wheel:
 Click-hold and drag the Damper Wheel.
 Use a MIDI controller, such as your keyboard’s mod wheel.










