Instruments and Effects
Table Of Contents
- Logic Studio Instruments and Effects
- Contents
- Introduction to the Logic Studio Plugins
- Amp Modeling
- Delay
- Distortion
- Dynamics
- EQ
- Filter
- Imaging
- Metering
- Modulation
- Pitch
- Reverb
- Convolution Reverb: Space Designer
- Specialized
- Utility
- EVOC 20 PolySynth
- EFM1
- ES E
- ES M
- ES P
- ES1
- ES2
- The ES2 Parameters
- Tutorials
- Sound Workshop
- Sound Design From Scratch, Filter Settings, Digiwaves
- Three Detuned Sawtooth Oscillators and Unison Mode
- Extremely Detuned Monophonic Analog Sounds, Effects
- Clean Bass Settings With One Oscillator Only
- Distorted Analog Basses
- FM Intensity and Frequency
- Controlling FM Intensity by an Envelope and FM Scaling
- FM With Drive and Filter-FM
- FM With Digiwaves
- FM With Wavetables
- Distorted FM in Monophonic Unison
- FM With Unusual Spectra
- Slow and Fast Pulse Width Modulations With Oscillator 2
- Pulse Width Modulation With Two Oscillators, PWM Strings
- Ring Modulation
- Oscillator Synchronization
- First Steps in Vector Synthesis
- Vector Synthesis—XY Pad
- Vector Synthesis Loops
- Bass Drum With Self-Oscillating Filter and Vector Envelope
- Percussive Synthesizers and Basses With Two Filter Decay Phases
- Templates for the ES2
- Sound Workshop
- EVB3
- EVD6
- EVP88
- EXS24 mkII
- Learning About Sampler Instruments
- Loading Sampler Instruments
- Working With Sampler Instrument Settings
- Managing Sampler Instruments
- Searching for Sampler Instruments
- Importing Sampler Instruments
- Parameters Window
- The Instrument Editor
- Setting Sampler Preferences
- Configuring Virtual Memory
- Using the VSL Performance Tool
- External Instrument
- Klopfgeist
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Programming: Quick Start Guide
- Programming: In Depth
- Ultrabeat
- GarageBand Instruments
- Synthesizer Basics
- Glossary
- Index
364 Chapter 23 EVD6
Model
The Model parameter allows you to select a basic type of tone, or model. Each model
has its own unique tonal characteristic designed to create very different sounds. Each
model is an instrument in its own right, and can immediately be played, without any
further editing. Each model is explained below.
To select a model, click-hold in the area between the Stereo Spread and Level controls,
and make your choice from the pop-up list. Release the mouse button once your
selection is made. All EVD6 parameters are available to further shape the tonal
character of the model.
In some respects, you can view choosing between Model parameters similarly to
selecting an oscillator waveform in a synthesizer. As with raw synthesizer waveforms,
the editing parameters can affect the model quite differently. As an example, particular
Excite settings may make one model more nasal sounding, and another model more
noisy. These behavioral differences are a result of the unique harmonic structures used
by each model.
The Models
This section describes the characteristics of the various clavinet models being
emulated.
Class(ic) D6
An almost exact emulation of the original D6. It includes string noises on long decays,
and realistic release behavior following the release of the key(s). Each D6 was unique in
its way, so feel free to adjust the many sound shaping controls, in order to match the
sound of D6 clavinets that you have heard.
Old D6
This model emulates a well-worn D6. Hammers and strings are a bit aged, and worn.
The sound of the sticky hammer heads is emulated, as well as the typically richer sound
in the bass range.
Sharp D6
Very sharp with a lot of bite—nice with wah wah and phaser.
Mello(w) D6
As the name suggests, a mellow fellow.










