Instruments and Effects
Table Of Contents
- Logic Studio Instruments and Effects
- Contents
- Introduction to the Logic Studio Plugins
- Amp Modeling
- Delay
- Distortion
- Dynamics
- EQ
- Filter
- Imaging
- Metering
- Modulation
- Pitch
- Reverb
- Convolution Reverb: Space Designer
- Specialized
- Utility
- EVOC 20 PolySynth
- EFM1
- ES E
- ES M
- ES P
- ES1
- ES2
- The ES2 Parameters
- Tutorials
- Sound Workshop
- Sound Design From Scratch, Filter Settings, Digiwaves
- Three Detuned Sawtooth Oscillators and Unison Mode
- Extremely Detuned Monophonic Analog Sounds, Effects
- Clean Bass Settings With One Oscillator Only
- Distorted Analog Basses
- FM Intensity and Frequency
- Controlling FM Intensity by an Envelope and FM Scaling
- FM With Drive and Filter-FM
- FM With Digiwaves
- FM With Wavetables
- Distorted FM in Monophonic Unison
- FM With Unusual Spectra
- Slow and Fast Pulse Width Modulations With Oscillator 2
- Pulse Width Modulation With Two Oscillators, PWM Strings
- Ring Modulation
- Oscillator Synchronization
- First Steps in Vector Synthesis
- Vector Synthesis—XY Pad
- Vector Synthesis Loops
- Bass Drum With Self-Oscillating Filter and Vector Envelope
- Percussive Synthesizers and Basses With Two Filter Decay Phases
- Templates for the ES2
- Sound Workshop
- EVB3
- EVD6
- EVP88
- EXS24 mkII
- Learning About Sampler Instruments
- Loading Sampler Instruments
- Working With Sampler Instrument Settings
- Managing Sampler Instruments
- Searching for Sampler Instruments
- Importing Sampler Instruments
- Parameters Window
- The Instrument Editor
- Setting Sampler Preferences
- Configuring Virtual Memory
- Using the VSL Performance Tool
- External Instrument
- Klopfgeist
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Programming: Quick Start Guide
- Programming: In Depth
- Ultrabeat
- GarageBand Instruments
- Synthesizer Basics
- Glossary
- Index
276 Chapter 21 ES2
SineLevl
SineLevl (Sine Level) allows modulation of the sine wave level of Oscillator 1, which can
be mixed directly into the input of the dynamic stage—without being affected by the
filters. The parameter defines the level of the first partial tone of Oscillator 1. See “Sine
Level” on page 271.
OscLScle
OscLScle (Osc Level Scale) allows modulation of the levels of all three oscillators
simultaneously. A modulation value of 0 mutes all oscillators, while a value of 1 raises
the gain of the entire mix by 12 dB. The modulation is applied before the overdrive
stage, allowing for dynamic distortions.
Osc1Levl
Osc1Levl (Osc 1 Level) allows modulation of Oscillator 1’s level.
Osc2Levl
Osc2Levl (Osc 2Level) allows modulation of Oscillator 2’s level.
Osc3Levl
Osc3Levl (Osc 3Level) allows modulation of Oscillator 3’s level.
Cutoff 1
This target allows modulation of the Cutoff Frequency of Filter 1. See “Cutoff and
Resonance” on page 266.
Resonance 1 (Reso 1)
This target allows modulation of the Resonance of Filter 1. See “Cutoff and Resonance”
on page 266.
Cutoff 2
This target allows modulation of the Cutoff Frequency of Filter 2.
Resonance 2 (Reso2)
This target allows modulation of the Resonance of Filter 2.
LPF FM
A sine signal, at the same frequency as Oscillator 1, can modulate the Cutoff frequency
of Filter 2 (which always works as a lowpass filter). LPF FM (Lowpass Filter Frequency
Modulation) allows the modulation of Filter 2’s FM modulation intensity. This filter FM
parameter is described in “Filter 2 FM” on page 269.
Cut 1+2
Cut 1+2 (Cutoff 1 and 2) modulates both filter’s Cutoff frequencies in parallel, much like
applying the same modulation to Cutoff 1 and Cutoff 2 in two Router channels.










