Instruments and Effects
Table Of Contents
- Logic Studio Instruments and Effects
- Contents
- Introduction to the Logic Studio Plugins
- Amp Modeling
- Delay
- Distortion
- Dynamics
- EQ
- Filter
- Imaging
- Metering
- Modulation
- Pitch
- Reverb
- Convolution Reverb: Space Designer
- Specialized
- Utility
- EVOC 20 PolySynth
- EFM1
- ES E
- ES M
- ES P
- ES1
- ES2
- The ES2 Parameters
- Tutorials
- Sound Workshop
- Sound Design From Scratch, Filter Settings, Digiwaves
- Three Detuned Sawtooth Oscillators and Unison Mode
- Extremely Detuned Monophonic Analog Sounds, Effects
- Clean Bass Settings With One Oscillator Only
- Distorted Analog Basses
- FM Intensity and Frequency
- Controlling FM Intensity by an Envelope and FM Scaling
- FM With Drive and Filter-FM
- FM With Digiwaves
- FM With Wavetables
- Distorted FM in Monophonic Unison
- FM With Unusual Spectra
- Slow and Fast Pulse Width Modulations With Oscillator 2
- Pulse Width Modulation With Two Oscillators, PWM Strings
- Ring Modulation
- Oscillator Synchronization
- First Steps in Vector Synthesis
- Vector Synthesis—XY Pad
- Vector Synthesis Loops
- Bass Drum With Self-Oscillating Filter and Vector Envelope
- Percussive Synthesizers and Basses With Two Filter Decay Phases
- Templates for the ES2
- Sound Workshop
- EVB3
- EVD6
- EVP88
- EXS24 mkII
- Learning About Sampler Instruments
- Loading Sampler Instruments
- Working With Sampler Instrument Settings
- Managing Sampler Instruments
- Searching for Sampler Instruments
- Importing Sampler Instruments
- Parameters Window
- The Instrument Editor
- Setting Sampler Preferences
- Configuring Virtual Memory
- Using the VSL Performance Tool
- External Instrument
- Klopfgeist
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Programming: Quick Start Guide
- Programming: In Depth
- Ultrabeat
- GarageBand Instruments
- Synthesizer Basics
- Glossary
- Index
254 Chapter 21 ES2
 If Osc Start is set to hard, each initial oscillator phase begins at the highest possible
level in its waveform cycle every time a note is played. This punch is only audible if
the ENV3 Attack Time is set to a minimal value—a very fast attack. This setting is
highly recommended for electronic percussion and hard basses.
Note: Osc Start soft and hard result in a constant output level of the initial oscillator
phase every time the sound is played back. This may be of particular importance when
using the Bounce function of Logic Pro, at close to maximum recording levels.
Surround Range and Diversity
In surround instances, the ES2 extended parameters provide the Surround Range and
Surround Diversity parameters:
 Surround Range: Determines the range of the surround angle. This can be from 0 to
360 °. Put another way, this determines the breadth of the surround field. You can
modulate the movement of sounds—within this surround range—through use of
the Diversity target in the Router (see “Diversity” on page 277).
 Surround Diversity: Determines how the output signal is spread across your surround
speakers. If you choose a value of 0, only the speakers that are closest to the original
signal’s position will carry the signal. A diversity value of 1 distributes an identical
amount of signal to all speakers.
Oscillator Parameters
The following section describes the parameters that you can set individually for each
oscillator. You can find these parameters in the silver area to the right of the ES2
interface.










