2009

Table Of Contents
2 Click the LFO 1 tab at the bottom left of the interface.
3 Click the 1 button, and play the keyboard. Not much difference there, right?
4 Now drag the amt” slider left and right, while holding down a chord. Finally settle on a
value of 0.15.
5 Open the Target pop-up menu by the 1 button and choose Object 1 Strength. You’ll hear
a fluttering sound.
6 Now click the sync” button, and adjust the Rate knob to a value of 1/8t.
7 Activate the second LFO 1 object by clicking the 2 button, and then choose Object 1
Position from the Target pop-up menu by the 2 button.
8 If you play the keyboard, there’s not much thats different.
9 Open the “via” pop-up menu by the 2 button and choose Velocity.
10 Play the keyboard at different velocities, and you’ll hear some shifting of the Object 1
pickup position. And now, to make it interesting
11 Open the Waveform pop-up menu and choose Sample&Hold, then play the keyboard at
different velocities. If you’ve got a sustain pedal, use it. Listen to the endlessly evolving
sound.
12 You might like to experiment with the project tempo and the LFO rate.
13 You may want to alter the Spread Pickup value, and introduce LFO 2 or the other
modulators.
To create a morphed sound
1 Load the #default (or your vanilla) setting file.
2 Click the R(ecord) button in the Morph Trigger section.
3 Play a chord on the keyboard, and drag the Morph Pad ball in a circle.
4 When you’re done, click the R(ecord) button again.
5 Now change the Morph Mode to Env only, and you should see your Morph circle.
6 Play the keyboard. There’s your morphed pad!
7 Feel free to adjust the morph envelope parameters.
If you created and saved the “vanilla_pad” setting earlier in this tutorial section, you were
asked to use the Morph Points, Intensity, and Rnd parameters as part of the setting. This
was to ensure that there would be several morph points already available for your
morphing pleasure.
You can, if you wish, retain the path of your morphed pad, and continue to click the Rnd
button and adjust the Int(ensity) slider for an endless variety of sounds.
395Chapter 14 Sculpture