2009

Table Of Contents
A randomization example
1 Select the desired Point button (the top, five-point button, for example).
2 Ensure that Auto Select is active.
3 Set the Int(ensity) slider to a value of around 25%.
4 Click the Rnd button. Keep an eye on the parameters in the core synthesis engine. You
will see a number of them move.
5 Drag the morph ball to each of the corners in the Morph Pad. Do this along the edges,
as well as through the center of the Morph Pad, and note how this affects the morph.
6 Don’t forget to strike a few notes on your MIDI keyboard while doing this.
Note: The morph ball is visible only when the Record Trigger button is active.
As you’re moving the morph ball around, you’ll see ghost controls in the Pickup display
and the ball in the Material Pad move. If you look closely, you’ll also notice a number of
red dots moving about in the various string and object parameters.
Each of these indicates the current morph position. This is a handy tool for seeing what
parameters have changed, and how they have changed.
You’ll also note that positions on the Morph Pad—which fall in-between the various
morph points—cause the randomized parameters to interpolate between values.
You can use the Copy and Paste commands to make use of these in-between values.
Sculpture Morph Pad Menu Commands
You can open the shortcut menu by Control-clicking the Morph Pad. The upper section
of the menu contains the copy and paste commands. The remaining commands determine
which parameters are randomized (with the Rnd button and Int slider—see Randomizing
Morph Points in Sculpture’s Morph Pad).
372 Chapter 14 Sculpture