2009

Table Of Contents
VeloSens slider (Objects 1 and 2 only): Excite objects are velocity sensitive, but this may
not be appropriate for all sounds. This parameter, found at the bottom of Objects 1
and 2, allows you to reduce velocity sensitivity to 0.
Note: An object is velocity sensitive only when a type that actively excites the string
is selected. The Velocity Slider is available only for objects that are velocity sensitive.
Object 1 is velocity sensitive.
Object 2 can be both, depending on the chosen object type.
Object 3 is not velocity sensitive.
Sculpture Excite Table (Objects 1 and 2)
Before you examine the tables of object types and properties, it is important to note the
following:
Object 1 can only make use of the excite types found in the first table.
Object 2 can make use of the types available in both tables.
Object 3 can only make use of the disturb/damp types found in the second table.
The following table lists all excite types available for Objects 1 and 2, and information
about the controls available for each object type.
Variation
controlsTimbre controlsStrength controlsDescriptionName
Velocity
dependence of
width
WidthImpulse amplitudeA short impulse
excitation
Impulse
Felt stiffnessHammer massHammer start
speed (velocity
dependent)
Short excitation
like a piano
hammer or mallet
Strike
GravitationFelt stiffnessHammer start
speed
Like hammer but
with gravitation
towards the string,
leading to
multiple
hammer-string
interactions and
disturbed string
vibrations
GravStrike
Plectrum stiffnessForce/speed ratioPickup force and
speed
Finger or plectrum
picking
Pick
Slip stick
characteristics
Bow pressureBow speedBowing of the
string
Bow
333Chapter 14 Sculpture