2009

Table Of Contents
Using Sculptures Object Parameters
The following parameters are used to excite, disturb, or dampen the string.
On/off button
Timbre slider Strength knob
Gate Mode buttons
Velo(city) Sens(itivity)
slider
Variation slider
Click here to access the
Type menu.
On/Off buttons (1, 2, and 3): Enables/disables the respective object.
Type menu: Determines each object type. See Sculpture Excite Table (Objects 1 and 2)
and Sculpture Disturb and Damp Table (Objects 2 and 3).
Gate Mode buttons: Determine when the object is active—in other words, when it
disturbs or excites the string. You can choose from:
KeyOn: Between note on and note off.
Always: Between note on and the end of the release phase.
KeyOff: Triggered at note off, and remaining active until the voice is released.
Note: Some object types, such as Gravity Strike, may retrigger the note when you
release a key—when in Key On gate mode. If you encounter this artifact, try setting
Gate mode to Always and/or reduce the Strength of the object.
Strength knob (morphable): Sets the intensity of the excitation/disturbance, depending
on type. See the table below. A value of 0.0 effectively disables excitation/disturbance.
In contrast to the On/Off button of each object, you can fade in the Strength parameter
with modulation and/or morphing options.
Timbre slider (morphable): Determines the timbre (tonal color) of the chosen
excitation/disturbance type. Zero (0.0) is the default value for the object. Positive values
make the sound brighter, whereas negative values lead to a more mellow sound.
Variation slider (morphable): An additional timbre parameter, which is also type
dependent. See the table below for details regarding its impact on the sound.
332 Chapter 14 Sculpture