2009
Table Of Contents
- Logic Studio Effects
- Contents
- An Introduction to the Logic Studio Effects
- Amps and Pedals
- Amp Designer
- Choosing an Amp Designer Model
- Tweed Combos
- Classic American Combos
- British Stacks
- British Combos
- British Alternatives
- Metal Stacks
- Additional Combos
- Building a Customized Amp Designer Combo
- Choosing an Amp Designer Amplifier
- Choosing an Amp Designer Cabinet
- Amp Designer Cabinet Reference Table
- Using Amp Designer’s Equalizer
- Amp Designer Equalizer Type Reference Table
- Using Amp Designer’s Gain, Presence, and Master Controls
- Getting to Know Amp Designer’s Effects Parameters
- Using Amp Designer’s Reverb Effect
- Amp Designer Reverb Type Reference Table
- Using Amp Designer’s Tremolo and Vibrato Effects
- Setting Amp Designer Microphone Parameters
- Setting Amp Designer’s Output Level
- Bass Amp
- Guitar Amp Pro
- Building Your Guitar Amp Pro Model
- Choosing a Guitar Amp Pro Amplifier
- Choosing a Guitar Amp Pro Speaker Cabinet
- Choosing a Guitar Amp Pro Equalizer
- Using Guitar Amp Pro’s Gain, Tone, Presence, and Master Controls
- Getting to Know Guitar Amp Pro’s Effects Section
- Using Guitar Amp Pro’s Tremolo and Vibrato Effects
- Using Guitar Amp Pro’s Reverb Effect
- Setting Guitar Amp Pro Microphone Parameters
- Setting the Guitar Amp Pro Output Level
- Pedalboard
- Amp Designer
- Delay Effects
- Delay Designer
- Getting to Know the Delay Designer Interface
- Getting to Know Delay Designer’s Main Display
- Using Delay Designer’s View Buttons
- Zooming and Navigating Delay Designer’s Tap Display
- Creating Taps in Delay Designer
- Selecting Taps in Delay Designer
- Moving and Deleting Taps in Delay Designer
- Using Delay Designer’s Tap Toggle Buttons
- Editing Parameters in Delay Designer’s Tap Display
- Aligning Delay Designer Tap Values
- Editing Filter Cutoff in Delay Designer’s Tap Display
- Editing Pan in Delay Designer’s Tap Display
- Editing Taps in Delay Designer’s Tap Parameter Bar
- Editing Delay Designer Taps with the Shortcut Menu
- Resetting Delay Designer Tap Values
- Synchronizing Taps in Delay Designer
- Using Delay Designer’s Master Section
- Working with Delay Designer in Surround
- Echo
- Sample Delay
- Stereo Delay
- Tape Delay
- Delay Designer
- Distortion Effects
- Dynamics Processors
- Equalizers
- Filter Effects
- AutoFilter
- EVOC 20 Filterbank
- EVOC 20 TrackOscillator
- What Is a Vocoder?
- How Does a Vocoder Work?
- Getting to Know the EVOC 20 TrackOscillator Interface
- EVOC 20 TrackOscillator Analysis In Parameters
- Using EVOC 20 TrackOscillator Analysis In Parameters
- EVOC 20 TrackOscillator U/V Detection Parameters
- EVOC 20 TrackOscillator Synthesis In Parameters
- Basic Tracking Oscillator Parameters
- Tracking Oscillator Pitch Correction Parameters
- Quantizing the Pitch of the Tracking Oscillator
- EVOC 20 TrackOscillator Formant Filter Parameters
- Using Formant Stretch and Formant Shift
- EVOC 20 TrackOscillator Modulation Parameters
- EVOC 20 TrackOscillator Output Parameters
- Fuzz-Wah
- Spectral Gate
- Imaging Processors
- Metering Tools
- Modulation Effects
- Pitch Effects
- Reverb Effects
- Space Designer Convolution Reverb
- Getting to Know the Space Designer Interface
- Working with Space Designer’s Impulse Response Parameters
- Working with Space Designer’s Envelope and EQ Parameters
- Working with Space Designer’s Filter
- Working with Space Designer’s Global Parameters
- Using Space Designer’s Input Slider
- Using Space Designer’s Latency Compensation Feature
- Using Space Designer’s Definition Parameter
- Using Space Designer’s Rev Vol Compensation
- Using Space Designer’s Output Sliders
- Working with Pre-Dly (Predelay) in Space Designer
- Using Space Designer’s IR Start Parameter
- Using Space Designer’s Spread Parameters
- Automating Space Designer
- Specialized Effects and Utilities
- Utilities and Tools
µ
Remove all stompboxes from the Pedal area. This automatically removes an existing Mixer
utility.
To remove an effect from the second bus
µ
Click the name of the pedal (or on either of the gray lines) in the Routing area.
Note: The removal of all effects from Bus B does not remove the second bus. The Mixer
utility pedal remains in the Pedal area, even when a single stompbox (effect) is in the
Pedal area. This allows parallel routing of wet and dry signals. Only when all pedal effects
are removed from the Pedal area is the Mixer utility (and second bus) removed.
To determine the split point between busses
µ
When more than one bus is active, a number of dots appear along the “cables” (gray
lines) in the Routing area. These represent the output (the socket) of the pedal to the
lower left of the dot. Click the appropriate dot to determine where the split point—where
the signal is routed between busses. A cable appears between the busses when you click
a dot.
Note: You can not create a split point directly before, or after, the Mixer utility.
To switch between a Splitter utility and bus split point
µ
Double-click a bus split point dot in the Routing area to replace it with a Splitter utility.
The Splitter utility is shown in the Pedal area.
µ
Double-click the Splitter label in the Routing area to replace the Splitter utility with a bus
split point dot. The Splitter utility is removed from the Pedal area.
Notes on Splitter and Mixer Utility Use
Dragging a Splitter utility into the Pedal area automatically inserts a Mixer utility to the
far right of all inserted pedals.
You cannot drag a Splitter utility to the far right of all inserted pedals, to directly after
an inserted Splitter utility, to directly in front of an inserted Mixer utility, or to an empty
space in the Pedal area.
Dragging a Mixer utility into the Pedal area automatically creates a split point at the
earliest possible (the leftmost) point within the signal chain.
You cannot drag a Mixer utility to the first slot in the Pedal area, to between an inserted
Splitter and Mixer utility combo, or directly to the right of an inserted Mixer utility.
Using Pedalboard’s Macro Controls Area
Pedalboard provides eight Macro Targets—A through H—which are found in the Macro
Controls area below the Pedal area. These enable you to map any parameter of an inserted
stompbox as a Macro A–H target. You can save different mappings with each Pedalboard
setting.
44 Chapter 1 Amps and Pedals










