X

Table Of Contents
Chapter 20 View and edit music notation 698
Create a mapped sta style for drum notation
1 Create a mapped instrument in the Environment, then double-click its icon. For details about
creating mapped instruments, see Mapped instrument objects overview on page 781.
The Mapped Instrument window opens. Its default settings correspond to the General MIDI
drum note assignments, but they can be edited.
In the columns to the far right are three parameters relevant to notation.
2 In the Head pop-up menu, choose the shape of the note head for notes triggered by this
particular pitch.
A note must be assigned to a drum group to be displayed in a mapped sta style. If its not, it
won’t be visible.
3 In the Group pop-up menu, choose a drum group.
Some of the groups are predened for the most commonly used drum sounds (Kick, Snare,
Hi-Hat, Toms, Cymbals, and so on).
Note: If you want to dene a new drum group for another instrument sound (such as
tambourine), choose New Group from the pop-up menu, then double-click the entry to name
the new drum group.
4 Set the Rel. Pos. (Relative Position) parameter.
The Relative Position parameter assigns the note to a line in the sta. The note position is relative
to the top line of the sta. Integer values make the note fall on a line; fractional values result in a
note position between two lines.
Note: Positions can also be inuenced in the Sta Style window, but this aects all notes of a
particular drum group.
These options allow you to have two dierent MIDI notes (dierent bass drum sounds, for
example) displayed in the same way in the score, or on the same line, but with dierent
note heads.