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Table Of Contents
Chapter 19 Make global changes to a project 571
Navigate using markers
You can navigate through your project using markers. This is useful when you want to quickly
jump to, and edit, regions or events at a specic position in your project, for example.
Move the playhead to a marker
Do one of the following:
m Hold down Option and click the marker in the Marker track.
m Use the Go to Marker Number 1 to 20 key commands (20 dierent commands).
The marker numbers in these commands refer to the (serial) order of all markers in the project.
By default, when you create a marker, the name shows the marker number.
m Use the Go to Marker key command to open a window where you can enter any marker number.
The playhead moves to the beginning of the chosen marker.
Move to the next or previous marker
m Use the Go to Previous Marker and Go to Next Marker key commands.
The locators are set to the beginning and end points of the selected marker.
Create a cycle from a marker
Do one of the following:
m Drag the marker into the upper part of the ruler.
This action sets the cycle area to the position and length of the marker.
m Select the marker, then use one of the following key commands:
Set Locators by Marker and Enable Cycle
Set Locators by Previous Marker and Enable Cycle
Set Locators by Next Marker and Enable Cycle