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Table Of Contents
Chapter 15 Advanced edit features 442
Audio File Editor
Audio File Editor overview
Most day-to-day audio editing tasks are performed in the main window and Audio Track Editor.
The Audio File Editor is useful for removing pops and clicks in audio material, setting accurate
crossover points for looped playback, correcting phase cancellation errors, and more.
You use the Audio File Editor to work with transient markers that indicate signicant points—or
transients—in an audio le. The audio on a track is analyzed for transients the rst time you
enable that track for Flex Time editing. Any detected transients in the le are marked.
Important: Most edits and functions performed in the Audio File Editor are destructive. This
means the actual data of audio les is changed. Although you can undo edits and processing
commands, you should work with copies of your audio les, rather than the originals.
Open the Audio File Editor
Do one of the following:
m Click an audio track header, click the Editors button in the control bar, then click File.
m Select an audio region in the main window, then choose Open Audio File Editor from the
Window menu.
m Option-double-click an audio region in the Project Audio Browser.
Audio File Editor interface
Audio File Editor interface overview
The Audio File Editor contains the following elements.
Waveform display
Region area
Playhead
Anchor
Amplitude scale
Ruler
Info display
Cycle button
Prelisten button
Transient Editing Mode button
Waveform overview: Shows a miniature view of the entire audio waveform. Click dierent parts
to focus them in the waveform display underneath.
Waveform display: Shows a detailed view of the waveform area selected in the
waveform overview.
Transient Editing Mode button: Analyzes the audio le for transient events, and marks them. You
can increase or decrease the number of events detected using the +/– buttons.
Catch Playhead button: Reects the current playback position.