7
Table Of Contents
- Logic Pro 7
- Reference Manual
- Contents
- Preface 9 Logic Reference
- Chapter 1 13 Using Logic
- 13 Using the Mouse
- 14 Input Options
- 16 Tools and the Toolbox
- 21 Window Functions
- 34 Edit Operations
- 36 Selection Techniques
- 39 General Functions of the Editors
- 44 Key Commands
- 52 Step Input
- 57 Caps Lock Keyboard
- 59 Song Administration
- 70 Standard MIDI Files
- 72 Apple Loops
- 77 GarageBand File Import
- 78 ReCycle Import
- 80 Audio Export and Import
- Chapter 2 85 Transport
- Chapter 3 109 Arrange Window
- 109 Overview
- 110 Tracks
- 120 Arrange Channel Strip
- 121 MIDI Multi-Track Recording
- 123 MIDI Instruments
- 128 MIDI Regions
- 141 MIDI Region Playback Parameters
- 147 Quantization
- 151 Groove
- 152 Folders
- 155 Aliases
- 157 Markers
- 165 Time and Key Signature Editor
- 167 Arrange Window Techniques
- 170 Altering the Display
- 173 Reset Functions
- Chapter 4 175 Audio in the Arrange Window
- Chapter 5 201 The Environment
- Chapter 6 265 Logic’s Mixing Facilities
- Chapter 7 313 Automation
- Chapter 8 329 Global Tracks
- Chapter 9 349 Audio Window
- Chapter 10 377 Audio Drivers
- Chapter 11 385 Sample Editor
- Chapter 12 419 Project Manager
- Chapter 13 439 Event List
- Chapter 14 455 Hyper Editor
- Chapter 15 467 Matrix Editor
- Chapter 16 475 Score Editor
- 475 Score Editor—Introduction
- 477 Elements of the Score Edit Window
- 478 Notation Concept
- 482 General Appearance
- 485 Input Methods in the Score Window
- 486 Score Display Options—a Survey
- 487 Printout
- 488 Graphic Export
- 489 Realtime MIDI Recording
- 489 Step Input
- 490 Mouse Input
- 495 The Part Box
- 516 Move, Copy, and Paste
- 519 Editing or Deleting Notes and Symbols
- 522 The Display Parameter Box
- 529 Score Styles
- 548 Note Attributes
- 552 Instrument Sets and Score Display Levels
- 560 Song Settings for Score Display
- 574 Score Preferences
- 575 Text:Input and Display
- 582 Chord Symbols
- Chapter 17 587 The Transform Window
- Chapter 18 597 Tempo
- Chapter 19 605 Synchronization
- Chapter 20 619 Video
- Chapter 21 625 Song Settings and Preferences
- Chapter 22 655 Control Surface Support
- Glossary 683
- Index 713
- Logic Reference
- Using Logic
- Using the Mouse
- Input Options
- Tools and the Toolbox
- Window Functions
- Edit Operations
- Selection Techniques
- Goto Selection Start/End
- Scroll to Selection
- Selecting Individual Objects
- Selecting Several Objects
- Horizontal Selection
- “Rubber-Banding”
- Toggling the Selection Status
- Selecting Following Regions/Events
- Selecting Regions/Events Within the Locators (Vertical selection)
- Deselecting Regions/Events Outside the Locators
- Deselecting Regions Outside the Current Track
- Selecting Empty Regions
- Selecting Overlapped Regions/Events
- Selecting Muted Regions/Events
- Selecting Equal Colored Regions/Events
- Selecting Similar or Identical Objects
- Selecting Events with the same MIDI channel
- Selecting Regions and Events with Equal Subpositions
- Delete and Select Next Region/Event
- General Functions of the Editors
- Key Commands
- Step Input
- Caps Lock Keyboard
- Song Administration
- Standard MIDI Files
- Apple Loops
- GarageBand File Import
- ReCycle Import
- Audio Export and Import
- Transport
- Arrange Window
- Overview
- Tracks
- Arrange Channel Strip
- MIDI Multi-Track Recording
- MIDI Instruments
- MIDI Regions
- MIDI Region Playback Parameters
- Quantization
- Groove
- Folders
- Aliases
- Markers
- Time and Key Signature Editor
- Arrange Window Techniques
- Altering the Display
- Reset Functions
- Audio in the Arrange Window
- Regions
- Audio Recording
- Functions
- Freeze
- The Environment
- Environment—Introduction
- Basic Operation
- The MIDI Signal Path
- Environment Objects
- Object Parameters
- Standard Instrument
- Multi Instrument
- Multi Instrument Window
- Defining Custom Bank Selects
- Mapped Instrument
- Mapped Instrument Window
- GM Mixer Object
- MMC Record Buttons
- Keyboard Object
- Monitor Object
- Channel Splitter Object
- Transformer Object
- Arpeggiator Object
- Delay Line Object
- Voice Limiter Object
- Chord Memorizer Object
- Touch Tracks Object
- Physical Input/Sequencer Input Objects
- MIDI Metronome Click
- Internal Objects
- Internal—ReWire
- MIDI Outs
- Alias
- Ornament
- Macros
- Faders
- Audio Objects
- Faders
- SysEx Faders
- Environment Exchange
- Logic’s Mixing Facilities
- Audio Mixer
- Audio Objects in the Audio and Track Mixer
- Audio Object Types
- Audio Configuration
- Track Mixer
- MIDI Channel Strips
- Automation
- Automation—Introduction
- Track Based Automation
- Region Based Automation
- HyperDraw
- Conversion of Automation Data
- Global Tracks
- Audio Window
- Audio Window—Introduction
- Layout
- Display
- Operation
- File Administration
- Strip Silence
- Further Options
- Audio Drivers
- Sample Editor
- Sample Editor—Introduction
- Display
- The Sample Edit Window in Use
- Functions
- Digital Factory
- Third Party Plug-ins
- Project Manager
- Event List
- Hyper Editor
- Matrix Editor
- Score Editor
- Score Editor—Introduction
- Elements of the Score Edit Window
- Notation Concept
- General Appearance
- Input Methods in the Score Window
- Score Display Options—a Survey
- Settings which affect all song files:
- Settings which affect the score display of one song file:
- Settings which can be assigned differently for each Score window, and therefore allow different s...
- Settings which affect the score display of a particular MIDI Region:
- Settings which can be changed for each note individually, regardless of the default settings:
- Printout
- Graphic Export
- Realtime MIDI Recording
- Step Input
- Mouse Input
- The Part Box
- Selecting and Inserting Part Box Objects
- Object Selection by key commands
- Display Size of Inserted Objects
- Notes
- Ties
- N-Tuplets
- Grace Notes, Independent Notes
- Sustain Pedal Symbols
- Clefs
- Dynamic Symbols
- Note Heads
- Symbols attached to Notes
- Jazz Symbols
- Slurs, Crescendi
- Key Signatures
- Time Signatures
- Repeat Signs and Bar Lines
- Trills, Tremolo, and so on
- Rests, Bar Repeat Signs
- Text Objects, Chord Symbols
- D.S., D.C., Segno, Coda Signs
- Tempo and Swing Symbols
- Move, Copy, and Paste
- Editing or Deleting Notes and Symbols
- The Display Parameter Box
- Score Styles
- Basics
- Predefined Styles
- Working with Score Styles
- The Score Style Window
- Handling Score Styles
- Editing One-Staff Score Styles
- Editing Two-Stave Score Styles
- Voice Separation Method
- Editing Single-Staff Polyphonic Styles
- Input and Recording of Polyphonic Voices
- Single-Staff Score Style with Optional Polyphony
- Multi-Stave Polyphonic Score Styles
- Cross Staff Beaming
- Copying Voices or Staves
- Drum Notation with Mapped Score Styles
- Note Attributes
- Instrument Sets and Score Display Levels
- Song Settings for Score Display
- Importing All Score Settings
- Global Format
- Top/Bottom/Left/Right Margin
- Add Bracket Space
- Alternating Margins
- Header Space
- Line Distance
- Max. Bars/Line
- Constant/Proportional Spacing: Note distance
- Slash Spacing: Spacing of Beat Slashes
- Default Pedal Position
- Beaming Slant Factor/Min. Slant/Max. Slant
- “Open” Single Staves
- Justify Last Staff
- Hide Muted Sequences/Tracks
- Show Alias
- Allow Alias Editing
- Alternate Repeat Symbols
- Chord Symbol Language
- Numbers & Names
- Clefs & Signatures
- Extended Layout Parameters
- Guitar Tablature
- MIDI Meaning
- Color
- Score Preferences
- Dashed Song Position Line
- Show Sequence Selection Colored
- Fast (Lower Resolution) Curves on Screen
- Display All Distance Values in Inches
- Use external Symbol Font (if Available)/Only for Printout
- Open Floating Palettes
- Double Click Note to Open…
- Graphic Export Resolution, Graphic Export to…, PICT File Creator ID
- Auto Split Notes at…
- Text:Input and Display
- Chord Symbols
- The Transform Window
- Tempo
- Synchronization
- Video
- Song Settings and Preferences
- Saving of Song Settings and Preferences
- Song Settings
- Preferences
- Control Surface Support
- Glossary
- Index
542 Chapter 16 Score Editor
Input and Recording of Polyphonic Voices
Via MIDI
If you record polyphonic voices as separate passes in real time, you should set your
keyboard or MIDI controller to the appropriate MIDI channel for each Voice. This way,
you don’t need to edit the channels afterwards. The same applies to step input.
Note: The original MIDI channel will not be recorded properly, if in the Environment
window, the Sequencer Input Object’s (see “Physical Input/Sequencer Input Objects” on
page 236) Channelize function is activated.
Reminder: if you want to record an additional Voice into an existing MIDI Region, that
MIDI Region has to be selected before the recording is started, and in the Song
Settings > Recording Options, the option Merge New Recording With Selected Sequence
has to be activated. You could also record two separate Regions, using different MIDI
channels, and merge them afterwards.
Mouse Input
Mouse input into polyphonic Score Styles is very easy, if you activate View > Explode
Polyphony (also available as a key command). This causes all Voices to be displayed in
separate staves, no matter what the Score Style Staff settings are (the other Voice
parameters remain valid). If you insert a note into one of these staves, it is automatically
assigned the corresponding MIDI channel. After you finish input, turn off the Explode
Polyphony option. Now the voices will be displayed correctly in one staff, according to
the Score Style settings. This mode is generally useful for all editing in polyphonic
staves.
Of course you can also insert notes directly into polyphonic staves without activating
the Explode Polyphony option. In this case, an inserted note gets the MIDI channel
which was set in Insert Defaults of the Event Parameter box (see “MIDI Channel and
Velocity of Inserted Objects” on page 491).
Single-Staff Score Style with Optional Polyphony
Sometimes you need to add a second Voice to a staff that usually only requires one
Voice, in order to properly notate a short rhythmically independent passage. This is not
uncommon with orchestral scores, where the unison part for a group of instruments
will temporarily separate.
One solution is to use a Score Style with a “Main Voice” and a “Secondary Voice”. The
parameters for the Main Voice should be set like in a non-polyphonic Style, the
Secondary Voice is set to Channel 16 and is displayed without automatic rests:
• The stem, tie, and tuplet directions for the Main Voice are set to Auto, which is
necessary for the proper notation of the unison parts. No MIDI channel is defined for
the Main Voice, so all notes with a channel other than 16 will be assigned to the Main
Voice. As long as no notes or rests with MIDI channel 16 are used, the score display
looks the same as with a simple non-polyphonic Score Style.