7
Table Of Contents
- Logic Pro 7
- Reference Manual
- Contents
- Preface 9 Logic Reference
- Chapter 1 13 Using Logic
- 13 Using the Mouse
- 14 Input Options
- 16 Tools and the Toolbox
- 21 Window Functions
- 34 Edit Operations
- 36 Selection Techniques
- 39 General Functions of the Editors
- 44 Key Commands
- 52 Step Input
- 57 Caps Lock Keyboard
- 59 Song Administration
- 70 Standard MIDI Files
- 72 Apple Loops
- 77 GarageBand File Import
- 78 ReCycle Import
- 80 Audio Export and Import
- Chapter 2 85 Transport
- Chapter 3 109 Arrange Window
- 109 Overview
- 110 Tracks
- 120 Arrange Channel Strip
- 121 MIDI Multi-Track Recording
- 123 MIDI Instruments
- 128 MIDI Regions
- 141 MIDI Region Playback Parameters
- 147 Quantization
- 151 Groove
- 152 Folders
- 155 Aliases
- 157 Markers
- 165 Time and Key Signature Editor
- 167 Arrange Window Techniques
- 170 Altering the Display
- 173 Reset Functions
- Chapter 4 175 Audio in the Arrange Window
- Chapter 5 201 The Environment
- Chapter 6 265 Logic’s Mixing Facilities
- Chapter 7 313 Automation
- Chapter 8 329 Global Tracks
- Chapter 9 349 Audio Window
- Chapter 10 377 Audio Drivers
- Chapter 11 385 Sample Editor
- Chapter 12 419 Project Manager
- Chapter 13 439 Event List
- Chapter 14 455 Hyper Editor
- Chapter 15 467 Matrix Editor
- Chapter 16 475 Score Editor
- 475 Score Editor—Introduction
- 477 Elements of the Score Edit Window
- 478 Notation Concept
- 482 General Appearance
- 485 Input Methods in the Score Window
- 486 Score Display Options—a Survey
- 487 Printout
- 488 Graphic Export
- 489 Realtime MIDI Recording
- 489 Step Input
- 490 Mouse Input
- 495 The Part Box
- 516 Move, Copy, and Paste
- 519 Editing or Deleting Notes and Symbols
- 522 The Display Parameter Box
- 529 Score Styles
- 548 Note Attributes
- 552 Instrument Sets and Score Display Levels
- 560 Song Settings for Score Display
- 574 Score Preferences
- 575 Text:Input and Display
- 582 Chord Symbols
- Chapter 17 587 The Transform Window
- Chapter 18 597 Tempo
- Chapter 19 605 Synchronization
- Chapter 20 619 Video
- Chapter 21 625 Song Settings and Preferences
- Chapter 22 655 Control Surface Support
- Glossary 683
- Index 713
- Logic Reference
- Using Logic
- Using the Mouse
- Input Options
- Tools and the Toolbox
- Window Functions
- Edit Operations
- Selection Techniques
- Goto Selection Start/End
- Scroll to Selection
- Selecting Individual Objects
- Selecting Several Objects
- Horizontal Selection
- “Rubber-Banding”
- Toggling the Selection Status
- Selecting Following Regions/Events
- Selecting Regions/Events Within the Locators (Vertical selection)
- Deselecting Regions/Events Outside the Locators
- Deselecting Regions Outside the Current Track
- Selecting Empty Regions
- Selecting Overlapped Regions/Events
- Selecting Muted Regions/Events
- Selecting Equal Colored Regions/Events
- Selecting Similar or Identical Objects
- Selecting Events with the same MIDI channel
- Selecting Regions and Events with Equal Subpositions
- Delete and Select Next Region/Event
- General Functions of the Editors
- Key Commands
- Step Input
- Caps Lock Keyboard
- Song Administration
- Standard MIDI Files
- Apple Loops
- GarageBand File Import
- ReCycle Import
- Audio Export and Import
- Transport
- Arrange Window
- Overview
- Tracks
- Arrange Channel Strip
- MIDI Multi-Track Recording
- MIDI Instruments
- MIDI Regions
- MIDI Region Playback Parameters
- Quantization
- Groove
- Folders
- Aliases
- Markers
- Time and Key Signature Editor
- Arrange Window Techniques
- Altering the Display
- Reset Functions
- Audio in the Arrange Window
- Regions
- Audio Recording
- Functions
- Freeze
- The Environment
- Environment—Introduction
- Basic Operation
- The MIDI Signal Path
- Environment Objects
- Object Parameters
- Standard Instrument
- Multi Instrument
- Multi Instrument Window
- Defining Custom Bank Selects
- Mapped Instrument
- Mapped Instrument Window
- GM Mixer Object
- MMC Record Buttons
- Keyboard Object
- Monitor Object
- Channel Splitter Object
- Transformer Object
- Arpeggiator Object
- Delay Line Object
- Voice Limiter Object
- Chord Memorizer Object
- Touch Tracks Object
- Physical Input/Sequencer Input Objects
- MIDI Metronome Click
- Internal Objects
- Internal—ReWire
- MIDI Outs
- Alias
- Ornament
- Macros
- Faders
- Audio Objects
- Faders
- SysEx Faders
- Environment Exchange
- Logic’s Mixing Facilities
- Audio Mixer
- Audio Objects in the Audio and Track Mixer
- Audio Object Types
- Audio Configuration
- Track Mixer
- MIDI Channel Strips
- Automation
- Automation—Introduction
- Track Based Automation
- Region Based Automation
- HyperDraw
- Conversion of Automation Data
- Global Tracks
- Audio Window
- Audio Window—Introduction
- Layout
- Display
- Operation
- File Administration
- Strip Silence
- Further Options
- Audio Drivers
- Sample Editor
- Sample Editor—Introduction
- Display
- The Sample Edit Window in Use
- Functions
- Digital Factory
- Third Party Plug-ins
- Project Manager
- Event List
- Hyper Editor
- Matrix Editor
- Score Editor
- Score Editor—Introduction
- Elements of the Score Edit Window
- Notation Concept
- General Appearance
- Input Methods in the Score Window
- Score Display Options—a Survey
- Settings which affect all song files:
- Settings which affect the score display of one song file:
- Settings which can be assigned differently for each Score window, and therefore allow different s...
- Settings which affect the score display of a particular MIDI Region:
- Settings which can be changed for each note individually, regardless of the default settings:
- Printout
- Graphic Export
- Realtime MIDI Recording
- Step Input
- Mouse Input
- The Part Box
- Selecting and Inserting Part Box Objects
- Object Selection by key commands
- Display Size of Inserted Objects
- Notes
- Ties
- N-Tuplets
- Grace Notes, Independent Notes
- Sustain Pedal Symbols
- Clefs
- Dynamic Symbols
- Note Heads
- Symbols attached to Notes
- Jazz Symbols
- Slurs, Crescendi
- Key Signatures
- Time Signatures
- Repeat Signs and Bar Lines
- Trills, Tremolo, and so on
- Rests, Bar Repeat Signs
- Text Objects, Chord Symbols
- D.S., D.C., Segno, Coda Signs
- Tempo and Swing Symbols
- Move, Copy, and Paste
- Editing or Deleting Notes and Symbols
- The Display Parameter Box
- Score Styles
- Basics
- Predefined Styles
- Working with Score Styles
- The Score Style Window
- Handling Score Styles
- Editing One-Staff Score Styles
- Editing Two-Stave Score Styles
- Voice Separation Method
- Editing Single-Staff Polyphonic Styles
- Input and Recording of Polyphonic Voices
- Single-Staff Score Style with Optional Polyphony
- Multi-Stave Polyphonic Score Styles
- Cross Staff Beaming
- Copying Voices or Staves
- Drum Notation with Mapped Score Styles
- Note Attributes
- Instrument Sets and Score Display Levels
- Song Settings for Score Display
- Importing All Score Settings
- Global Format
- Top/Bottom/Left/Right Margin
- Add Bracket Space
- Alternating Margins
- Header Space
- Line Distance
- Max. Bars/Line
- Constant/Proportional Spacing: Note distance
- Slash Spacing: Spacing of Beat Slashes
- Default Pedal Position
- Beaming Slant Factor/Min. Slant/Max. Slant
- “Open” Single Staves
- Justify Last Staff
- Hide Muted Sequences/Tracks
- Show Alias
- Allow Alias Editing
- Alternate Repeat Symbols
- Chord Symbol Language
- Numbers & Names
- Clefs & Signatures
- Extended Layout Parameters
- Guitar Tablature
- MIDI Meaning
- Color
- Score Preferences
- Dashed Song Position Line
- Show Sequence Selection Colored
- Fast (Lower Resolution) Curves on Screen
- Display All Distance Values in Inches
- Use external Symbol Font (if Available)/Only for Printout
- Open Floating Palettes
- Double Click Note to Open…
- Graphic Export Resolution, Graphic Export to…, PICT File Creator ID
- Auto Split Notes at…
- Text:Input and Display
- Chord Symbols
- The Transform Window
- Tempo
- Synchronization
- Video
- Song Settings and Preferences
- Saving of Song Settings and Preferences
- Song Settings
- Preferences
- Control Surface Support
- Glossary
- Index
490 Chapter 16 Score Editor
• Simultaneous step input into several Regions is not possible. If more that one MIDI
Region is selected, the notes will be inserted into only one MIDI Region.
• If several Regions on the same track in the Arrange window follow one another, even
with gaps in-between, you can insert notes using step input from one MIDI Region
to the next. As soon as the Song Position Line reaches the beginning of the next
MIDI Region, Logic will insert the notes into that MIDI Region automatically.
Mouse Input
In order to insert notes, symbols, and text elements (called objects in the following
sections) with the mouse, there has to be a staff into which these objects can be
inserted. Each staff (even an empty one) is the direct representation of one or more
Regions. Empty Regions can be created with the Pencil tool in the Arrange window,
where their length and position can also be changed.
These empty Regions are displayed in the Score window as empty staves, with
automatically displayed rests (unless the automatic rest display is deactivated in the
assigned Score Style).
Input
For mouse input, you first need to select an object in the Part box, and then drag it to
the desired position in the main working area. As a positioning aid, you will see a help
tag, instead of the local window menus, as long as you are “holding” the object with
the mouse. Now move the mouse with the button pressed, until the desired position is
shown in the help tag. Release the mouse button. At smaller zoom levels, it’s especially
important to use the help tag to find the correct position.
When you are working in full score view, and insert objects between the staves (such as
dynamic symbols), you should make sure that these symbols have been inserted into
the desired MIDI Region/staff. Immediately after inserting an object, the MIDI Region
into which you inserted the object will be selected, and therefore be displayed with
blue stave lines. You can also see its name in the top line of the Display Parameter box.
In general, it is better to change to single staff display (double-click on the staff), for
inserting objects which are positioned between staves (especially lyrics). Although in
full score mode it does not matter to which MIDI Region an object belongs, since they
stay where you put them, such objects can be displayed with the wrong instrument,
when single instrument parts are displayed and printed later.
All Part box objects and their particular features are described in detail in the section
The Part box (see “The Part Box” on page 495).