X
Table Of Contents
- Logic Pro X Instruments
- Contents
- Chapter 1: Drum Kit Designer
- Chapter 2: ES1
- Chapter 3: ES2
- ES2 overview
- ES2 interface
- ES2 sound sources
- ES2 oscillator parameters overview
- ES2 basic oscillator waveforms
- Use pulse width modulation in ES2
- Use frequency modulation in ES2
- Use ring modulation in ES2
- Use ES2 Digiwaves
- Use the ES2 noise generator
- ES2 emulation of detuned analog oscillators
- Stretch tuning in ES2
- Balance ES2 oscillator levels
- ES2 oscillator start points
- Synchronize ES2 oscillators
- ES2 global parameters
- ES2 filter parameters
- ES2 amplifier parameters
- ES2 modulation
- ES2 integrated effects processor
- ES2 macro controls and controller assignments
- ES2 Surround mode
- ES2 extended parameters
- Create random ES2 sound variations
- ES2 tutorials
- Chapter 4: EFM1
- Chapter 5: ES E
- Chapter 6: ES M
- Chapter 7: ES P
- Chapter 8: EVOC 20 PolySynth
- EVOC 20 PolySynth and vocoding
- EVOC 20 PolySynth interface
- EVOC 20 PolySynth analysis parameters
- EVOC 20 PolySynth (U/V) detection parameters
- EVOC 20 PolySynth synthesis parameters
- EVOC 20 PolySynth formant filter
- EVOC 20 PolySynth modulation parameters
- EVOC 20 PolySynth output parameters
- EVOC 20 PolySynth performance tips
- Vocoder history
- EVOC 20 block diagram
- Chapter 9: EXS24 mkII
- EXS24 mkII overview
- Sampler instruments
- EXS24 mkII Parameter window
- EXS24 mkII Parameter window overview
- Sampler Instruments pop-up menu
- EXS24 mkII global parameters
- EXS24 mkII pitch parameters
- EXS24 mkII filter parameters
- EXS24 mkII output parameters
- EXS24 mkII extended parameters
- EXS24 mkII modulation overview
- EXS24 mkII modulation router
- EXS24 mkII LFOs
- EXS24 mkII envelope overview
- EXS24 mkII modulation reference
- EXS24 mkII Instrument Editor window
- EXS24 mkII preferences
- EXS24 mkII memory management
- Chapter 10: External Instrument
- Chapter 11: Klopfgeist
- Chapter 12: Retro Synth
- Retro Synth overview
- Retro Synth Analog oscillator controls
- Retro Synth Sync oscillator controls
- Retro Synth Table oscillator controls
- Retro Synth FM oscillator controls
- Retro Synth filter controls
- Retro Synth amp and effect controls
- Retro Synth modulation controls
- Retro Synth global and controller settings
- Retro Synth extended parameters
- Chapter 13: Sculpture
- Sculpture overview
- Sculpture interface
- Sculpture string parameters
- Sculpture objects parameters
- Sculpture pickups parameters
- Sculpture global parameters
- Sculpture amplitude envelope parameters
- Use Sculpture’s Waveshaper
- Sculpture filter parameters
- Sculpture delay effect parameters
- Sculpture Body EQ parameters
- Sculpture output parameters
- Sculpture surround range and diversity
- Sculpture modulation controls
- Sculpture morph parameters
- Define Sculpture MIDI controllers
- Sculpture tutorials
- Chapter 14: Ultrabeat
- Ultrabeat overview
- Ultrabeat interface
- Ultrabeat Assignment section
- Ultrabeat Synthesizer section overview
- Ultrabeat sound sources
- Ultrabeat oscillator overview
- Ultrabeat oscillator 1 phase oscillator mode
- Use Ultrabeat oscillator 1 FM mode
- Use Ultrabeat oscillator 1 side chain mode
- Use Ultrabeat oscillator 2 phase oscillator mode
- Basic waveform characteristics
- Use Ultrabeat oscillator 2 sample mode
- Use Ultrabeat oscillator 2 model mode
- Ultrabeat ring modulator
- Ultrabeat noise generator
- Use Ultrabeat’s filter section
- Ultrabeat distortion circuit
- Ultrabeat Output section
- Ultrabeat modulation
- Ultrabeat step sequencer
- Ultrabeat step sequencer overview
- Step sequencer basics
- Ultrabeat step sequencer interface
- Ultrabeat global sequencer controls
- Ultrabeat pattern controls
- Use Ultrabeat’s swing function
- Ultrabeat Step grid
- Automate parameters in Ultrabeat’s step sequencer
- Export Ultrabeat patterns as MIDI regions
- MIDI control of Ultrabeat’s step sequencer
- Ultrabeat tutorials
- Chapter 15: Vintage B3
- Chapter 16: Vintage Clav
- Chapter 17: Vintage Electric Piano
- Appendix A: Legacy instruments
- Appendix B: Synthesizer Basics
Chapter 3 ES2 96
Create ES2 FM sounds
In the ES2, oscillator 1 is always the carrier, and oscillator 2 the modulator. In other words,
oscillator 2 modulates oscillator 1.
The FM Start setting is great for familiarizing yourself with linear frequency modulation (FM)
synthesis.
Use FM Intensity and Frequency to create new sounds
Load the FM Start setting to hear an unmodulated sine sound, generated by oscillator 1.
Oscillator 2 is switched on and set to produce a sine oscillation as well, but its level is set to
0: Drag the small square in the uppermost corner of the Triangle to change the settings.
Do the following:
m Adjust the intensity of the frequency modulation by slowly moving the wave selector from
Sine to FM. You will hear a typical FM spectrum, with the carrier and modulator set to the
same frequency.
m Alter the modulator frequency (oscillator 2) by adjusting Fine Tune from 0 c to 50 c. You’ll hear a
very slow frequency modulation, which can be compared to the eect of an LFO. The frequency
modulation, however, takes place in the audio spectrum. It is adjusted in semitone steps by the
frequency selector. Check out the entire range from −36 s to +36 s for oscillator 2. You’ll hear a
broad spectrum of FM sounds. Some settings will remind you of classic FM synthesizer sounds.
m Select other waveforms for oscillator 2. Sine is the classic, standard FM waveform, but other
waveforms lead to interesting results as well, especially the Digiwaves.
m You will achieve further interesting results by altering the carrier (oscillator 1) frequency.
Check out the entire range, from −36 s to +36 s here, as well. The odd intervals are especially
fascinating. Note that the basic pitch changes when you do this.
Control ES2 FM intensity with an envelope and FM scaling
In the FM Envelope setting, you can control the FM intensity with an envelope, generated by
Envelope 2. The modulation target is the range that falls between Sine and FM in the oscillator
wave selector. The rst Router channel is used for this modulation routing. You can control a
wider range by using additional modulation routings, which have been pre-prepared for you. All
you need to do is set their values. Because these modulations work without velocity sensitivity,
you can set them in the Editor view by moving both the lower and upper fader halves to their
topmost positions.
Do the following:
m Set the second modulation routing to 1.0. You’ll hear how the modulation now “wanders”
through a broader sound range.
m Set modulation routings 3 and 4 to a value of 1.0 as well, and listen to the increase in the
sound range.
m After these drastic augmentations to the modulation range, the sound becomes uneven across
the keyboard. In the lower and middle ranges it sounds nice, but in the upper key range the
FM intensity appears to be too severe. You can compensate for this eect by modulating the
Osc 1 Wave target by keyboard position (kybd) in modulation routings 5 and 6. This results in a
keyboard scaling of the FM intensity.
m Because the sound range is so vast (due to the four modulations), two modulation routings
are required to compensate for this. Set the lower slider halves to their lowest positions. Good
keyboard scaling is essential for any FM sound.