X
Table Of Contents
- Logic Pro X Instruments
- Contents
- Chapter 1: Drum Kit Designer
- Chapter 2: ES1
- Chapter 3: ES2
- ES2 overview
- ES2 interface
- ES2 sound sources
- ES2 oscillator parameters overview
- ES2 basic oscillator waveforms
- Use pulse width modulation in ES2
- Use frequency modulation in ES2
- Use ring modulation in ES2
- Use ES2 Digiwaves
- Use the ES2 noise generator
- ES2 emulation of detuned analog oscillators
- Stretch tuning in ES2
- Balance ES2 oscillator levels
- ES2 oscillator start points
- Synchronize ES2 oscillators
- ES2 global parameters
- ES2 filter parameters
- ES2 amplifier parameters
- ES2 modulation
- ES2 integrated effects processor
- ES2 macro controls and controller assignments
- ES2 Surround mode
- ES2 extended parameters
- Create random ES2 sound variations
- ES2 tutorials
- Chapter 4: EFM1
- Chapter 5: ES E
- Chapter 6: ES M
- Chapter 7: ES P
- Chapter 8: EVOC 20 PolySynth
- EVOC 20 PolySynth and vocoding
- EVOC 20 PolySynth interface
- EVOC 20 PolySynth analysis parameters
- EVOC 20 PolySynth (U/V) detection parameters
- EVOC 20 PolySynth synthesis parameters
- EVOC 20 PolySynth formant filter
- EVOC 20 PolySynth modulation parameters
- EVOC 20 PolySynth output parameters
- EVOC 20 PolySynth performance tips
- Vocoder history
- EVOC 20 block diagram
- Chapter 9: EXS24 mkII
- EXS24 mkII overview
- Sampler instruments
- EXS24 mkII Parameter window
- EXS24 mkII Parameter window overview
- Sampler Instruments pop-up menu
- EXS24 mkII global parameters
- EXS24 mkII pitch parameters
- EXS24 mkII filter parameters
- EXS24 mkII output parameters
- EXS24 mkII extended parameters
- EXS24 mkII modulation overview
- EXS24 mkII modulation router
- EXS24 mkII LFOs
- EXS24 mkII envelope overview
- EXS24 mkII modulation reference
- EXS24 mkII Instrument Editor window
- EXS24 mkII preferences
- EXS24 mkII memory management
- Chapter 10: External Instrument
- Chapter 11: Klopfgeist
- Chapter 12: Retro Synth
- Retro Synth overview
- Retro Synth Analog oscillator controls
- Retro Synth Sync oscillator controls
- Retro Synth Table oscillator controls
- Retro Synth FM oscillator controls
- Retro Synth filter controls
- Retro Synth amp and effect controls
- Retro Synth modulation controls
- Retro Synth global and controller settings
- Retro Synth extended parameters
- Chapter 13: Sculpture
- Sculpture overview
- Sculpture interface
- Sculpture string parameters
- Sculpture objects parameters
- Sculpture pickups parameters
- Sculpture global parameters
- Sculpture amplitude envelope parameters
- Use Sculpture’s Waveshaper
- Sculpture filter parameters
- Sculpture delay effect parameters
- Sculpture Body EQ parameters
- Sculpture output parameters
- Sculpture surround range and diversity
- Sculpture modulation controls
- Sculpture morph parameters
- Define Sculpture MIDI controllers
- Sculpture tutorials
- Chapter 14: Ultrabeat
- Ultrabeat overview
- Ultrabeat interface
- Ultrabeat Assignment section
- Ultrabeat Synthesizer section overview
- Ultrabeat sound sources
- Ultrabeat oscillator overview
- Ultrabeat oscillator 1 phase oscillator mode
- Use Ultrabeat oscillator 1 FM mode
- Use Ultrabeat oscillator 1 side chain mode
- Use Ultrabeat oscillator 2 phase oscillator mode
- Basic waveform characteristics
- Use Ultrabeat oscillator 2 sample mode
- Use Ultrabeat oscillator 2 model mode
- Ultrabeat ring modulator
- Ultrabeat noise generator
- Use Ultrabeat’s filter section
- Ultrabeat distortion circuit
- Ultrabeat Output section
- Ultrabeat modulation
- Ultrabeat step sequencer
- Ultrabeat step sequencer overview
- Step sequencer basics
- Ultrabeat step sequencer interface
- Ultrabeat global sequencer controls
- Ultrabeat pattern controls
- Use Ultrabeat’s swing function
- Ultrabeat Step grid
- Automate parameters in Ultrabeat’s step sequencer
- Export Ultrabeat patterns as MIDI regions
- MIDI control of Ultrabeat’s step sequencer
- Ultrabeat tutorials
- Chapter 15: Vintage B3
- Chapter 16: Vintage Clav
- Chapter 17: Vintage Electric Piano
- Appendix A: Legacy instruments
- Appendix B: Synthesizer Basics
Chapter 3 ES2 78
Target Comments
OscWaves Depending on the waveforms set in the three
oscillators, this target can be used to modulate:
•
The pulse width of rectangular and pulse waves
•
The amount of frequency modulation (oscillator 1
only)
•
Noise color (oscillator 3 only)
•
The position of the Digiwaves
OscWaves aects all oscillators simultaneously.
For further information about the eects of these
modulations, see Use pulse width modulation in
ES2
on page 38, Use frequency modulation in ES2 on
page 38, Use the ES2 noise generator on page 41, and
Use ES2 Digiwaves
on page 41.
Osc1Wave
Depending on the waveform selected for oscillator 1,
you can control the pulse width of rectangular and
pulse waves, the amount of frequency modulation, or
the position of the Digiwave. In classic FM synthesizers
the amount of FM is controlled in real time by
velocity-sensitive envelope generators. Select one of
the ENVs as the source for such sounds.
Osc2Wave
The same as Osc1Wave, except that oscillator 2 does
not feature FM. Note that pulse width modulation also
works with both the synchronized rectangular and
ring-modulated rectangular waves.
Osc3Wave
Oscillator 3 is the same as Osc1Wave and Osc2Wave
except that it does not feature FM or ring modulation.
Oscillator 3 features noise, the color of which can be
modulated with this parameter.
OscWaveB The transitions between Digiwaves during a
wavetable modulation (where you switch between
dierent Digiwaves) are always smooth. You can use
the OscWaveB target to continuously modulate the
shape of the transitions from smooth to hard. This
target applies to all oscillators.
Osc1WaveB If wavetable modulation is active for a Digiwave
(using the Osc1Wav target), you can use this target to
modulate the shape of the transition. When you are
frequency-modulating oscillator 1, the Osc1WaveB
target oers much higher FM intensities than either
the Osc1 FM or the Osc1Wave targets.
Osc2WaveB The same as above for a Digiwave using the Osc2Wav
target.
Osc3WaveB The same as above for a Digiwave using the Osc3Wav
target.
SineLev1 SineLevl (Sine Level) allows the sine wave level of
oscillator 1 to be modulated. The parameter denes
the level of the rst partial tone of oscillator 1. See
Sine Level enhanced ES2 sounds on page 57.