X
Table Of Contents
- Logic Pro X Instruments
- Contents
- Chapter 1: Drum Kit Designer
- Chapter 2: ES1
- Chapter 3: ES2
- ES2 overview
- ES2 interface
- ES2 sound sources
- ES2 oscillator parameters overview
- ES2 basic oscillator waveforms
- Use pulse width modulation in ES2
- Use frequency modulation in ES2
- Use ring modulation in ES2
- Use ES2 Digiwaves
- Use the ES2 noise generator
- ES2 emulation of detuned analog oscillators
- Stretch tuning in ES2
- Balance ES2 oscillator levels
- ES2 oscillator start points
- Synchronize ES2 oscillators
- ES2 global parameters
- ES2 filter parameters
- ES2 amplifier parameters
- ES2 modulation
- ES2 integrated effects processor
- ES2 macro controls and controller assignments
- ES2 Surround mode
- ES2 extended parameters
- Create random ES2 sound variations
- ES2 tutorials
- Chapter 4: EFM1
- Chapter 5: ES E
- Chapter 6: ES M
- Chapter 7: ES P
- Chapter 8: EVOC 20 PolySynth
- EVOC 20 PolySynth and vocoding
- EVOC 20 PolySynth interface
- EVOC 20 PolySynth analysis parameters
- EVOC 20 PolySynth (U/V) detection parameters
- EVOC 20 PolySynth synthesis parameters
- EVOC 20 PolySynth formant filter
- EVOC 20 PolySynth modulation parameters
- EVOC 20 PolySynth output parameters
- EVOC 20 PolySynth performance tips
- Vocoder history
- EVOC 20 block diagram
- Chapter 9: EXS24 mkII
- EXS24 mkII overview
- Sampler instruments
- EXS24 mkII Parameter window
- EXS24 mkII Parameter window overview
- Sampler Instruments pop-up menu
- EXS24 mkII global parameters
- EXS24 mkII pitch parameters
- EXS24 mkII filter parameters
- EXS24 mkII output parameters
- EXS24 mkII extended parameters
- EXS24 mkII modulation overview
- EXS24 mkII modulation router
- EXS24 mkII LFOs
- EXS24 mkII envelope overview
- EXS24 mkII modulation reference
- EXS24 mkII Instrument Editor window
- EXS24 mkII preferences
- EXS24 mkII memory management
- Chapter 10: External Instrument
- Chapter 11: Klopfgeist
- Chapter 12: Retro Synth
- Retro Synth overview
- Retro Synth Analog oscillator controls
- Retro Synth Sync oscillator controls
- Retro Synth Table oscillator controls
- Retro Synth FM oscillator controls
- Retro Synth filter controls
- Retro Synth amp and effect controls
- Retro Synth modulation controls
- Retro Synth global and controller settings
- Retro Synth extended parameters
- Chapter 13: Sculpture
- Sculpture overview
- Sculpture interface
- Sculpture string parameters
- Sculpture objects parameters
- Sculpture pickups parameters
- Sculpture global parameters
- Sculpture amplitude envelope parameters
- Use Sculpture’s Waveshaper
- Sculpture filter parameters
- Sculpture delay effect parameters
- Sculpture Body EQ parameters
- Sculpture output parameters
- Sculpture surround range and diversity
- Sculpture modulation controls
- Sculpture morph parameters
- Define Sculpture MIDI controllers
- Sculpture tutorials
- Chapter 14: Ultrabeat
- Ultrabeat overview
- Ultrabeat interface
- Ultrabeat Assignment section
- Ultrabeat Synthesizer section overview
- Ultrabeat sound sources
- Ultrabeat oscillator overview
- Ultrabeat oscillator 1 phase oscillator mode
- Use Ultrabeat oscillator 1 FM mode
- Use Ultrabeat oscillator 1 side chain mode
- Use Ultrabeat oscillator 2 phase oscillator mode
- Basic waveform characteristics
- Use Ultrabeat oscillator 2 sample mode
- Use Ultrabeat oscillator 2 model mode
- Ultrabeat ring modulator
- Ultrabeat noise generator
- Use Ultrabeat’s filter section
- Ultrabeat distortion circuit
- Ultrabeat Output section
- Ultrabeat modulation
- Ultrabeat step sequencer
- Ultrabeat step sequencer overview
- Step sequencer basics
- Ultrabeat step sequencer interface
- Ultrabeat global sequencer controls
- Ultrabeat pattern controls
- Use Ultrabeat’s swing function
- Ultrabeat Step grid
- Automate parameters in Ultrabeat’s step sequencer
- Export Ultrabeat patterns as MIDI regions
- MIDI control of Ultrabeat’s step sequencer
- Ultrabeat tutorials
- Chapter 15: Vintage B3
- Chapter 16: Vintage Clav
- Chapter 17: Vintage Electric Piano
- Appendix A: Legacy instruments
- Appendix B: Synthesizer Basics
Chapter 3 ES2 36
ES2 sound sources
ES2 oscillator parameters overview
ES2 oscillators are used to generate one or more waveforms. This signal is then sent to other
portions of the synthesizer engine for shaping, processing, or manipulation.
•
Oscillators 2 and 3 are almost identical to each other, but they dier from oscillator 1.
•
Oscillator 1 can be frequency modulated by oscillator 2, for FM synthesis sounds.
•
Oscillators 2 and 3 can be synchronized to, or ring modulated with, oscillator 1. They also have
rectangular waves with either user-dened xed pulse widths or pulse width modulation
(PWM) features.
•
You can use the modulation router to simultaneously change the pulse widths of rectangular
waves generated by oscillator 1 and the synchronized and ring-modulated rectangular waves
of oscillators 2 and 3.
(Fine) Frequency
value field
Wave knob
Oscillator Mix (Triangle)
Oscillator on/off button
(Coarse) Frequency knob
Oscillator parameters
•
Oscillator on/o buttons: The number to the right of each oscillator activates or deactivates
each oscillator independently. A green numeric button indicates an active oscillator. A gray
numeric button denotes an inactive oscillator. Deactivating an oscillator saves computer
processing power.
•
Wave knobs: Rotate to choose the waveform that an oscillator generates. The waveform is
responsible for the basic tonal color. See ES2 basic oscillator waveforms on page 37.
•
(Coarse) Frequency knobs: Rotate to set the oscillator’s pitch, in semitone steps, over a range
of ±3 octaves. Because an octave consists of 12 semitones, the ±12, 24, and 36 settings
represent octaves.
•
(Fine) Frequency value elds: Fine-tune the oscillator frequency (pitch). The left numbers show
the semitone s setting, and the right numbers show the cent c setting (1 cent = 1/100th
semitone). For example, an oscillator with the value 12 s 30 c sounds an octave (12 semitones)
and 30 cents higher than an oscillator with the value 0 s 0 c. Drag vertically to adjust
each value.
•
Oscillator Mix (Triangle): Move the pointer in the Triangle to cross-fade (set the level
relationships) between the three oscillators. See Balance ES2 oscillator levels on page 44.