X
Table Of Contents
- Logic Pro X Instruments
- Contents
- Chapter 1: Drum Kit Designer
- Chapter 2: ES1
- Chapter 3: ES2
- ES2 overview
- ES2 interface
- ES2 sound sources
- ES2 oscillator parameters overview
- ES2 basic oscillator waveforms
- Use pulse width modulation in ES2
- Use frequency modulation in ES2
- Use ring modulation in ES2
- Use ES2 Digiwaves
- Use the ES2 noise generator
- ES2 emulation of detuned analog oscillators
- Stretch tuning in ES2
- Balance ES2 oscillator levels
- ES2 oscillator start points
- Synchronize ES2 oscillators
- ES2 global parameters
- ES2 filter parameters
- ES2 amplifier parameters
- ES2 modulation
- ES2 integrated effects processor
- ES2 macro controls and controller assignments
- ES2 Surround mode
- ES2 extended parameters
- Create random ES2 sound variations
- ES2 tutorials
- Chapter 4: EFM1
- Chapter 5: ES E
- Chapter 6: ES M
- Chapter 7: ES P
- Chapter 8: EVOC 20 PolySynth
- EVOC 20 PolySynth and vocoding
- EVOC 20 PolySynth interface
- EVOC 20 PolySynth analysis parameters
- EVOC 20 PolySynth (U/V) detection parameters
- EVOC 20 PolySynth synthesis parameters
- EVOC 20 PolySynth formant filter
- EVOC 20 PolySynth modulation parameters
- EVOC 20 PolySynth output parameters
- EVOC 20 PolySynth performance tips
- Vocoder history
- EVOC 20 block diagram
- Chapter 9: EXS24 mkII
- EXS24 mkII overview
- Sampler instruments
- EXS24 mkII Parameter window
- EXS24 mkII Parameter window overview
- Sampler Instruments pop-up menu
- EXS24 mkII global parameters
- EXS24 mkII pitch parameters
- EXS24 mkII filter parameters
- EXS24 mkII output parameters
- EXS24 mkII extended parameters
- EXS24 mkII modulation overview
- EXS24 mkII modulation router
- EXS24 mkII LFOs
- EXS24 mkII envelope overview
- EXS24 mkII modulation reference
- EXS24 mkII Instrument Editor window
- EXS24 mkII preferences
- EXS24 mkII memory management
- Chapter 10: External Instrument
- Chapter 11: Klopfgeist
- Chapter 12: Retro Synth
- Retro Synth overview
- Retro Synth Analog oscillator controls
- Retro Synth Sync oscillator controls
- Retro Synth Table oscillator controls
- Retro Synth FM oscillator controls
- Retro Synth filter controls
- Retro Synth amp and effect controls
- Retro Synth modulation controls
- Retro Synth global and controller settings
- Retro Synth extended parameters
- Chapter 13: Sculpture
- Sculpture overview
- Sculpture interface
- Sculpture string parameters
- Sculpture objects parameters
- Sculpture pickups parameters
- Sculpture global parameters
- Sculpture amplitude envelope parameters
- Use Sculpture’s Waveshaper
- Sculpture filter parameters
- Sculpture delay effect parameters
- Sculpture Body EQ parameters
- Sculpture output parameters
- Sculpture surround range and diversity
- Sculpture modulation controls
- Sculpture morph parameters
- Define Sculpture MIDI controllers
- Sculpture tutorials
- Chapter 14: Ultrabeat
- Ultrabeat overview
- Ultrabeat interface
- Ultrabeat Assignment section
- Ultrabeat Synthesizer section overview
- Ultrabeat sound sources
- Ultrabeat oscillator overview
- Ultrabeat oscillator 1 phase oscillator mode
- Use Ultrabeat oscillator 1 FM mode
- Use Ultrabeat oscillator 1 side chain mode
- Use Ultrabeat oscillator 2 phase oscillator mode
- Basic waveform characteristics
- Use Ultrabeat oscillator 2 sample mode
- Use Ultrabeat oscillator 2 model mode
- Ultrabeat ring modulator
- Ultrabeat noise generator
- Use Ultrabeat’s filter section
- Ultrabeat distortion circuit
- Ultrabeat Output section
- Ultrabeat modulation
- Ultrabeat step sequencer
- Ultrabeat step sequencer overview
- Step sequencer basics
- Ultrabeat step sequencer interface
- Ultrabeat global sequencer controls
- Ultrabeat pattern controls
- Use Ultrabeat’s swing function
- Ultrabeat Step grid
- Automate parameters in Ultrabeat’s step sequencer
- Export Ultrabeat patterns as MIDI regions
- MIDI control of Ultrabeat’s step sequencer
- Ultrabeat tutorials
- Chapter 15: Vintage B3
- Chapter 16: Vintage Clav
- Chapter 17: Vintage Electric Piano
- Appendix A: Legacy instruments
- Appendix B: Synthesizer Basics
Chapter 13 Sculpture 303
Advanced Sculpture tutorial: electric bass
Electric bass programming overview
This section concentrates on a single instrument type—the electric bass, including all of its
important variations and articulations. The physical nature of electric basses is not as complex
as their acoustic counterparts. This instrument is therefore an excellent choice for the sound
programming tutorials, the goal of which is to acquaint you with the art of using Sculpture to
accurately reproduce detailed sounds.
Note: To see the settings for these tutorials in the Sculpture window, choose Tutorial Settings
from the Settings pop-up menu.
To build a bass and all its components in Sculpture, you need to understand the basic, physical
process of sound production within the instrument. In general, the electric bass has four strings.
The lowest string is usually tuned to E 0 or E (MIDI note number 28). The strings above the low
E are tuned in fourths—thus A, D, and G. There are basses that have ve, six, or more strings, but
because Sculpture has no tonal limits, this is unimportant.
What is much more important for sound programming is the overtone content of the bass
sound, which depends primarily on the qualities of the strings.
•
Round wound strings: A very ne wire is wound around a steel cable core, which results in a
metallic sound that’s full of overtones.
•
Flat wound strings: The ne wire wrapping is ground down or polished smooth, and the sound
has far fewer overtones in comparison. (These are much less popular today.)
In contrast to guitar strings, the structure and workmanship are the same for all strings in a set.
Sets combining wound and nonwound strings do not exist.
The relationship between string length and string tension has a signicant impact on the
overtone content. Disregarding basses that can be adjusted to dierent scale lengths (dierent
vibrating string lengths), the actual playing position that is used plays an important role. When
you play D at the tenth fret on the low E string, it sounds more mued than the same pitch
played on the open D string.
The number of frets diers from bass to bass and depends on the scale length. Don’t worry
about pitches higher than a single ledger line C; the actual functional range of this instrument is
primarily in its two lower octaves—between E 0 and E 2.
Also worth mentioning is the fretless electric bass. Like all instruments of this type, it is freely
tunable and possesses a distinctive, individual sound. See Program a fretless bass sound
with Sculpture.
There are three types of articulations that are discussed:
•
Fingered: The strings are played with the alternating index and middle ngers.
•
Picked: The strings are played with a pick. See Program a picked bass sound with Sculpture.
•
Thumbed/Slapped: The strings are either played with the side of the thumb on the ngerboard
or plucked strongly with the ngers. See Program a slap bass sound with Sculpture.