9

Table Of Contents
The functions are as follows:
ActionLabelControl
Selects the nudge value used by the REWIND and
FAST FWD buttons. These buttons move the
selected objects backward/forward by the defined
value.
NudgeV-Pot 1
Moves to the current playhead position.PickupV-Pot 2
Moves by one bar.BarV-Pot 3
Moves by the current project denominator value
(beats).
BeatV-Pot 4
Moves by the current project division value.DivisionV-Pot 5
Moves by single ticks.TicksV-Pot 6
Moves by one SMPTE frame.FramesV-Pot 7
Moves by half a SMPTE frame.Fram/2V-Pot 8
The cursor buttons emulate the computer keyboard’s arrow keys, allowing easy selection
of a region or event.
Note: Ensure that the ZOOM button isn’t active when using the cursor buttons.
Pressing the NUDGE button a second time turns off Large Nudge mode.
Temporary Nudge Mode
To use Nudge temporarily (for one or two small moves), hold down the NUDGE button
and use one or more of the V-Pots. This action executes the selected function, and then
exits Temporary Nudge mode as soon as you release the NUDGE button.
In Temporary Nudge mode, the cursor buttons emulate the computer keyboard’s arrow
keys, allowing easy selection of a region or event.
The Nudge value for the REWIND and FAST FWD buttons can also be defined with the
function buttons:
ActionFunction button
Sets Ticks.F1
Sets Division.F2
Sets Beat.F3
Sets Bar.F4
Sets Frames.F5
Sets Half Frames.F6
96 Chapter 3 Mackie Control