10.6

Table Of Contents
513Logic Pro Instruments
11. Turn on the Waveshaper and select Scream as your preferred type. Adjust the Input
Scale and Variation parameters to taste.
12. Turn on the Filter. Select HiPass mode, and adjust the Cutoff, Resonance, and other
filter parameters to taste. (As a suggestion, set Cutoff at 0.30 and Resonance at 0.41).
13. Choose Save Setting As from the Settings pop-up menu and save the setting with a new
name.
There are countless directions this sound could be taken in—as a muted trumpet, French
horns, and even sitars or flutes.
Make further changes to your brass sound in Sculpture
In Logic Pro, do any of the following:
Use the Waveshaper to radically alter your sound.
Use the Delay to emulate a space for your instrument.
Use the BodyEQ to cut the lows and boost the Mids and His.
Drag the Material Pad ball toward the Nylon corner to see how this affects the nature of
the sound.
Choose Blow as the Object2 type, then experiment with the Object1 and 2 positions.
This can also result in different brass sounds.
Create flute-like sounds in Sculpture
Use this approach as the basis for instruments in the wind family, including flutes,
clarinets, shakuhachis, pan pipes, and so on.
1. In Logic Pro, load the #default (or your vanilla) setting file.
2. Make sure Keyboard Mode is set to mono, as flutes and other wind instruments
are monophonic. After you’ve created the setting, feel free to experiment with this
parameter while playing, and make your choice.
3. Set Object1 type to Blow.
4. Set Object2 type to Noise.
5. Set the Gate of both objects to Always.
6. Adjust Object2 Strength to a value of around 0.25.
7. Adjust the Object1 Velosens parameter to a value around 0.33.
8. Move the Material Pad ball to a position between the end of the Inner Loss text and
below the Nylon text.
9. Play the keyboard and you should hear a flute-like sound, but with a long release—
which obviously isn’t ideal. Drag the Amplitude Envelope Release slider down to around
0.99ms.
10. PickupA should be set to a value of 1.00 (far right).
11. Set Object1 pickup position to around 0.27.
12. Set Object2 pickup position to around 0.57.
13. Activate the Waveshaper and select the “Tube-like distortion” type.
14. Play a few notes, and adjust the Waveshaper Input Scale and Variation parameters to
taste (try Input Scale=0.16 and Variation 0.55, for example).