10.6

Table Of Contents
510Logic Pro Instruments
Use breath control without a breath controller in Sculpture
1. In Logic Pro, record breath controller modulations into the recordable envelopes by
using your keyboard modulation wheel or another controller.
2. Reassign the recorded modulation routing to either, or both, the CtrlEnv1 and CtrlEnv2
parameters.
3. Choose NoteOn from the Record Trigger pop-up menu.
Incoming note-on messages trigger the CtrlEnv1 and 2 parameters.
Create basic sounds in Sculpture
Basic Logic Pro Sculpture sound programming
This section covers the creation of basic types of sounds, such as organs, basses, guitars,
and so on. See Create acoustic instruments in Sculpture, Sculpture stringed instrument
programming, and Classic synthesizer programming in Sculpture.
For a detailed look at programming particular types of sounds, see Electric bass
programming in Sculpture and Sculpture synthetic sound programming.
The idea here is to provide you with a starting point for your own experiments and to
introduce you to different approaches for tone creation with Sculpture. As you become
more familiar with Sculpture and component modeling, you’ll find that there are many ways
to achieve an end result. In other words, each component of the sound can be modeled
using different techniques and parameters. This flexible approach allows you to create a
brass sound, for example, in several ways—using the Waveshaper as a major tonal element
in one sound or the filter and BodyEQ to emulate the same sonic component in another
sound.
It is helpful to have a good understanding of the physical properties of the instrument you
are trying to emulate. Although you can do some research on the Internet to obtain this
type of specialized knowledge, for most sound creation tasks you can follow the general
approach set forth below.
How is the sound of the instrument created?
Is it a string that is vibrating and resonating in a box (such as a guitar or violin)?
Is it a column of air that is vibrating in a tube (a flute or trumpet)?
Is it a solid object that is struck, causing vibration (a woodblock)?
Is it a hollow object that is struck, causing vibration or resonance (a drum or bell)?
What is the instrument made of?
When you answer this question, don’t just consider the body of the instrument. Take
into account the string material—nylon or steel on a guitar, or perhaps the thickness and
material of the reed in a clarinet or oboe, or a mute in a trumpet.
Is the instrument polyphonic or monophonic?
This is a significant factor and relates to the next question about how the instrument
is played. Some differences between monophonic and polyphonic instruments are
obvious, such as the inability to play chords on a flute. A more subtle difference
involves the way a modeled string interacts with any currently active string. This, of
course, can’t happen in a flute, which is strictly a one-note instrument.