10.6

Table Of Contents
465Logic Pro Instruments
Object parameters
On/Off buttons (1, 2, 3): Turn the object on or off.
Type pop-up menus: Choose the excite, disturb, or damp type. Your choice affects
string interaction and changes the behavior of the Timbre and Variation controls. See
Logic Pro Sculpture excite objects1 and 2 and Logic Pro Sculpture disturb and damp
objects2 and 3.
Gate mode buttons: Determine when the object is active—that is, when it disturbs or
excites the string. You can choose from:
KeyOn: Between note-on and note-off
Always: Between note-on and the end of the release phase
KeyOff: Triggered at note-off, and remaining active until the voice is released
Note: Some object types, such as Gravity Strike, may retrigger the note when you
release a key—when in Key On gate mode. If you encounter this artifact, try setting gate
mode to Always, or reduce the Strength of the object.
Strength knob: Set the intensity of the excitation/disturbance (depending on type). A
value of 0.0 effectively disables excitation/disturbance. In contrast to the On/Off button
of each object, you can fade in the Strength parameter with modulation or morphing
options. This parameter can be morphed.
Timbre slider: Determine the timbre (tonal color) of the chosen excitation/disturbance
type. Behavior varies between object types. Zero (0.0) is the default value for the
object. Positive values make the sound brighter. Negative values lead to a more mellow
sound. This parameter can be morphed.
Variation slider: Adjust this additional timbre parameter. Behavior varies between object
types. This parameter can be morphed.
VeloSens slider: Reduce velocity sensitivity to 0. Excite objects are velocity sensitive,
but this may not be appropriate for all sounds, which is where this parameter is useful.
Note: An object is velocity sensitive only when a type that actively excites the string
is selected. The Velocity Slider is available only for objects that are velocity sensitive.
Object1 is velocity sensitive. Object2 can be both, depending on the object type you
choose. Object3 is not velocity sensitive.